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Visual Spells

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In a collected effort, the Sorcerer's and Wizard's guilds managed to create spells that allowed one to turn invisible to the naked eye, and allowed one to see those who were invisible as well.


Sight Veil
Base Level: 2     Guilds: See (6), Mag (4), Sor, Wiz (8)
Required Stats: 12 Int, 12 Wis, 12 Cha
NON_COMBAT Spell, will cause the receiving character to become Invisible.
This spell is very useful defensive spell. When cast the recipient becomes invisible to the naked eye, only those with special abilities will be able to see the character.

See Invisible
Base Level: 2     Guilds: See (6), Mag (4), Sor, Wiz (8)
Required Stats: 12 Int, 12 Wis, 12 Cha
NON_COMBAT Spell, will cause the receiving character to see Invisible.
This spell will enable a character to see those who are invisible to the naked eye.

Mass Sight Veil
Base Level: 8     Guilds: Sor
Required Stats: 10 Str, 12 Int, 16 Wis, 10 Cha, 10 Dex
NON_COMBAT Spell, will cause the entire party to become Invisible.
This spell is the same as Sight Veil except that it affects the entire party.

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