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Spell Cost Formula

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(New page: SL = (guild level / 2 + 0.5), rounded down (min 1, max 255)<br /> Spell Cost = (StartSpellLevel * SpellPointRatio * BaseMod^2 * 1.9 / SL) - 1, rounded down (min StartSpellLevel * BaseMod) ...)
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Revision as of 07:27, 9 November 2009

SL = (guild level / 2 + 0.5), rounded down (min 1, max 255)
Spell Cost = (StartSpellLevel * SpellPointRatio * BaseMod^2 * 1.9 / SL) - 1, rounded down (min StartSpellLevel * BaseMod)

StartSpellLevel and SpellPointRatio are the values named as such in Wabbit's Editor. BaseMod is the "Spell Class Base Modifier" value for a given spell class in a specific guild (click "Show Spell Data").

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