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Protection Spells

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Created by the Sorcerer's guild, spells of this type cause the caster, or character receiving the spell, to be protected by an invisible field. The power of these fields depends on the skill level of the caster.


Protection
Base Level: 3     Guilds: Sor, Wiz (15)
Required Stats: 11 Int, 11 Wis, 11 Cha
NON_COMBAT Spell, creates a protective field around the receiving character.
This spell will create a protective field around the receiving character, making it harder for attacking creatures to do damage.

Mass Protection
Base Level: 8     Guilds: Sor
Required Stats: 14 Str, 18 Int, 18 Wis, 12 Con, 12 Cha
NON_COMBAT Spell, creates a protective field around every character in a party.
This spell does exactly what Protection does, except that it affects the entire party.

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