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Bind Spells

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Once the Charm spells were mastered, the Mages guild then realized that once a creature had been befriending or dominated that a way to keep the creature under control was required. It was for this reason that the Bind class of spells was introduced - to reinforce a companions 'binding' to make it harder for them to break away from their master. Bind spells will not work on companions that have joined an adventurer free of will.


Control
Base Level: 3     Guilds: Mag
Required Stats: 12 Int, 12 Wis, 10 Cha
NON_COMBAT Spell, will increase the Bind level of a companion.
This spell can be used to reinforce the Bind that is already imposed on a companion. Note: This spell will not function on companions that have joined you of their own free will.

Restrain
Base Level: 6     Guilds: Mag
Required Stats: 14 Int, 14 Wis, 16 Cha
NON_COMBAT Spell, will increase the binding level of a bound companion.
This spell is a more powerful version of Control that will renew the Bind on a companion when it begins to fade.

Domination
Base Level: 12     Guilds: Mag
Required Stats: 18 Int, 18 Wis, 18 Con, 18 Cha
NON_COMBAT Spell, will increase the binding level of a bound companion.
This is the most powerful of the Binding spells, and in the hands of a master Mage, almost no creature can resist it.

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