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> Bonestorm's TimeAdder
Braindead
post Jun 17 2005, 07:56 PM
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File Name :: Bonestorm's TimeAdder
Author :: Bonestorm
Category :: Mordor: The Depths Of Dejenol
Screenshot :: [img]http://mordor.uni.cc/forum/index.php?act=downloads&do=imgss&id=21[/img]
Description ::
Overview

- Three different buttons to manipulate your system Time and Date.
- The ability to restore original time by just pressing a button or just end the program
- A Button to start Mordor, the Dephts of dejenol
- A Backup Manager: it creates three different folders in your Mordor directory, and saves Backups per button in one of them (i thought three folders are better than one...)
- The Ability to restore a Backup.

Remark

You must create a directory named C:\Windows in case you haven't a directory that's named like that.

View File


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Do not PM me for support, if you have troubles running Mordor ask in the Technical Support forum!
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ShadowCat17
post Oct 26 2006, 09:11 PM
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I'm getting an error when I try to run this:
"Component 'Comdlg32.ocx' or one of its dependencies not correctly registered: a file is missing or invalid"
Any ideas?
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aardless
post Oct 26 2006, 09:59 PM
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Here. I would recommend backing up your file, just in case.


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ShadowCat17
post Oct 26 2006, 11:22 PM
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Ok, now the program runs, but it doesn't seem to work. It does modify the system time, but that doesn't seem to be respawning the dungeon. Also, why are there three different options for 1 hour, 3 hours, and 1 day - if you only need a set amount of time for the dungeon to respawn? Is there a specific way that you're supposed to use it to have this work?
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aardless
post Oct 27 2006, 03:12 PM
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Goblin Shaman at work (used to be: on strike...)
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Huh, I've never used it, so I can't be positive, but AFAIK each dungeon level has its own respawn time, which increases by five minutes per level. I can't remember if level 1 takes 5 or 10 minutes, but either way it would mean level 15 takes somewhat more than an hour to respawn. That explains the "1 hour" and "3 hours" buttons. Adding a day shouldn't do a thing, because the game only checks the hour, not the day.

You may also need to force the game to spawn a monster by visiting empty rooms once, then add 3 hours (in case of levels 12,13, 14 and 15; add only one hour for levels close to the surface).

You may have to exit the game and re-enter. unsure.gif

Rooms with unopened chests take even longer to respawn, btw.


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