Printable Version of Topic

Click here to view this topic in its original format

Braindead's Mordor Site - Return to Mordor: The Depths Of Dejenol _ Mordor Challenges _ The Money Challenge

Posted by: Crashland May 1 2009, 06:12 PM

Here are the rules of this challenge:

The goal of this ever-lasting (meaning there is no annoying time limit to obstruct the fun of this challenge) challenge is to amass as much loot as you can, but without starting a party or using the bank or the morgue! By the way, you need to start a new, solo character. Have fun! laugh.gif

You may:

Start a single character of any race, alignment, name (please keep it appropriate, though), gender, or any number of guild(s)

Heal yourself using ONLY the character you are using for this challenge

Open any chests you find, but if you die, it's game over

Sell any items you find, if you wish to do so

Charm monsters to use as companions

Accept offers from monsters to join you

Sell said companions to holding and confinement

Use stat-improving items

You may NOT:

Cheat in any way

Start a party

Use the bank (that includes the items storage in the bank -- just to make things more interesting sneaky.gif )

Receive any help from another character


You may not ever die -- if you do so, your character is no longer qualified to participate in this challenge


When you post the results of your partaking in this challenge, you must put it in this format:

Name: Bob
Race: Human
Alignment: Neutral
Gender: male
Levels: 30 Nomad, 10 Warrior, 10 Healer, 10 thief
Dead: no
Stats: 18 Strength, 18 Intelligence, 18 Wisdom, 18 Constitution, 20 Charisma, 20 Dexterity
Gold: (insert amount of gold here)

Posted by: Crashland Jun 20 2009, 07:15 PM

Please participate in this challenge. At the very least, provide some commentary. By the way, all versions of Mordor will be allowed participation in this challenge. However, please give your version of Mordor in your post, whether it be Mordor 1.1 full version, Mordor 1.1 shareware version, Mordor 2 version 98b, Mordor 2 Version 992b, Infinite Worlds, Demise, etc.

Posted by: Twilight *slayer* Jun 20 2009, 07:53 PM

to bad ill be gone

but good luck!

Posted by: Crashland Jun 30 2009, 11:01 PM

Because no one has participated in this challenge, I have decided to take matters into my own hands by participating in it myself. Have to lead by example, I suppose.

Name: Gunthor
Race: Human
Alignment: Neutral
Gender: Male
Levels: 1 Nomad, 3 Warrior
Dead: No
Stats: 17 Strength, 10 Intelligence, 10 Wisdom, 10 Constitution, 5 Charisma, 12 Dexterity
Gold: 318
Demise Build 353, Unregistered Version


It's pathetic, I know, but its still a pretty good start.

Posted by: Twilight *slayer* Jul 1 2009, 06:09 AM

guess whos back =D

Name: pay check
Race: Human
Alignment: Neutral
Gender: Male
Levels: 2 Nomad
Dead: No
Stats: 11 Strength, 11 Intelligence, 11 Wisdom, 15 Constitution, 5 Charisma, 11 Dexterity
Gold: 64,111
mordor 1.1 full


lvl 2 nomad with 64,111 from a tome, now thats an example >.< *glares at crashland*

Posted by: Crashland Jul 1 2009, 09:43 PM

QUOTE (Twilight *slayer* @ Jun 30 2009, 11:09 PM) *
lvl 2 nomad with 64,111 from a tome, now thats an example >.< *glares at crashland*


Keep in mind, Demise and Mordor 1.1 have completely different amounts of gold. Gold is worth more in Demise than in Mordor 1.1, so one is bound to have less of it when playing Demise and not Mordor. It's also substantially harder to earn money in Demise, especially when you cannot run the risk of dying or get help from another character. You didn't count on that, did you?

Posted by: Twilight *slayer* Jul 2 2009, 04:59 AM

nope >.< i hope im not the only one in 1.1 doing this =/

and what is demise build?

Posted by: Crashland Jul 2 2009, 05:50 AM

QUOTE (Twilight *slayer* @ Jul 1 2009, 09:59 PM) *
nope >.< i hope im not the only one in 1.1 doing this =/


Right now, we appear to be the only ones participating at all! Oh well.. Perhaps more people will show up, soon enough...

EDIT: By the way, there is no "Demise Build". Build 353 is simply a version number.

Posted by: Twilight *slayer* Jul 2 2009, 06:02 AM

so are you using xp? i thought that wasnt even out for a download yet

Posted by: Crashland Jul 2 2009, 04:04 PM

QUOTE (Twilight *slayer* @ Jul 1 2009, 11:02 PM) *
so are you using xp? i thought that wasnt even out for a download yet


If by "xp", you mean Mordor XP, absolutely not, as it is not yet available for download. I am using Demise, and it is very different than Mordor XP. If you want, go to http://decklinsdemise.com/news.php for more information.

Posted by: Twilight *slayer* Jul 2 2009, 07:23 PM

oh ok i thought this was mordor xp demise


btw is changing a slaves nature cheating?

i would think it is

Posted by: Crashland Aug 22 2009, 04:50 AM

QUOTE (Twilight *slayer* @ Jul 2 2009, 12:23 PM) *
oh ok i thought this was mordor xp demise


btw is changing a slaves nature cheating?

i would think it is


Yes, as a matter of fact, it is. Of course, if you cheat, your character is no longer qualified to participate in this challenge. Cheating only manages to take the fun out of the game, anyway.

Posted by: Twilight *slayer* Aug 23 2009, 12:52 PM

well i wish we would start this challenge again because i need a charicter to pull my best one out of the wall laugh.gif

Posted by: Crashland Oct 22 2009, 07:17 PM

QUOTE (Twilight *slayer* @ Aug 23 2009, 05:52 AM) *
well i wish we would start this challenge again because i need a charicter to pull my best one out of the wall laugh.gif


You do recall that this is a challenge with no time limit, do you not? I would be happy to start this challenge as soon as more people actually show up.

Posted by: TimothyXL Oct 22 2009, 09:51 PM

I think I may join... But what are we using? Demise? Or Mordor?

Posted by: Crashland Oct 22 2009, 10:34 PM

QUOTE (TimothyXL @ Oct 22 2009, 02:51 PM) *
I think I may join... But what are we using? Demise? Or Mordor?


Both are allowed, but they will be compared separately. At the moment, though, It is going to be pretty easy to beat the current records, considering the startling lack of activity in this topic. The more people that participate, the more people want to do so themselves. So, be my guest. Join us.

Posted by: TimothyXL Oct 23 2009, 11:18 AM

Tomorrow I'll try to post my stats. I'm playing a Dwarf named "Digger". And I've lost over 40.000 Gold to thieves with magically locked chests.

Catch ya later.

Posted by: ranagrande Oct 23 2009, 06:19 PM

OK, I have decided to enter this now too.

Name: Velkro
Race: Gnome
Alignment: Evil
Gender: Male
Levels: Nomad 7
Dead: No
Stats: 10 Strength, 10 Intelligence, 10 Wisdom, 16 Constitution, 9 Charisma, 11 Dexterity
Gold: 153,775

Mordor 1.1 full

Posted by: fhqwegads Oct 23 2009, 07:34 PM

Me too!

Name: Fafnir
Race: Giant
Alignment: Neutral
Gender: Male
Levels: Nomad 1, Warrior 7
Dead: No
Stats: 17 Strength, 10 Intelligence, 10 Wisdom, 19 Constitution, 3 Charisma, 10 Dexterity
Gold: 71,060

Mordor 1.1 full

I had to start this one twice because I had some bad luck and got nailed in about the 4th room I went in and died, laugh.gif. I assure you this one is legit though wink.gif. I had over 400k but I invested in some gear rather than have it stolen right away tongue.gif.

Posted by: Crashland Oct 23 2009, 09:21 PM

QUOTE (fhqwegads @ Oct 23 2009, 12:34 PM) *
Me too!

Name: Fafnir
Race: Giant
Alignment: Neutral
Gender: Male
Levels: Nomad 1, Warrior 7
Dead: No
Stats: 17 Strength, 10 Intelligence, 10 Wisdom, 19 Constitution, 3 Charisma, 10 Dexterity
Gold: 71,060

Mordor 1.1 full

I had to start this one twice because I had some bad luck and got nailed in about the 4th room I went in and died, laugh.gif . I assure you this one is legit though wink.gif . I had over 400k but I invested in some gear rather than have it stolen right away tongue.gif .


Well, you have to spend some to earn some, after all. By the way, it is preferred that you give a story or explanation of how you gained your wealth.

This is supposed to be very challenging, and I believe I have accomplished that. Spoilers of any kind are not allowed here (in this topic), either.

So far, it seems that Ranagrande is in the lead, with a gold amount of 153,775! Can anybody take his place?

Posted by: ranagrande Oct 24 2009, 05:18 AM

QUOTE (Crashland @ Oct 23 2009, 05:21 PM) *
Well, you have to spend some to earn some, after all. By the way, it is preferred that you give a story or explanation of how you gained your wealth.

This is supposed to be very challenging, and I believe I have accomplished that. Spoilers of any kind are not allowed here (in this topic), either.

So far, it seems that Ranagrande is in the lead, with a gold amount of 153,775! Can anybody take his place?


Hrm... is it really possible to do a story or explanation without spoilers of any kind? I can certainly explain myself though. When I first started out, I hacked my way through two rooms full of slaves, who gave me quite a bit of gold. Then I met a kobold who stole almost all of it. I persevered, however, and it wasn't long before I had several "potion"s, a "tome", and some "gloves", which brought me up to the current amount.

I am looking forward to seeing someone overtake me. I will just play some more until I can be the leader again. tongue.gif

Posted by: fhqwegads Oct 24 2009, 06:34 AM

QUOTE (ranagrande @ Oct 23 2009, 10:18 PM) *
Then I met a kobold who stole almost all of it.

You mean footpad? Kobold's can't steal tongue.gif.

Yeah I amassed everything from tomes and artifacts. My guys so dumb he can't even tell what stuff is, laugh.gif. I will likely play this guy again in a few days but I have family visiting this weekend.

EDIT: Ok before I went to bed I decided to do a quick run, which netted me 5 tomes among other cheaper stuff. Here are my new results:

Name: Fafnir
Race: Giant
Alignment: Neutral
Gender: Male
Levels: Nomad 1, Warrior 11
Dead: No
Stats: 17 Strength, 10 Intelligence, 10 Wisdom, 19 Constitution, 3 Charisma, 10 Dexterity
Gold: 699,349
Mordor 1.1 full

Posted by: ranagrande Oct 24 2009, 01:17 PM

QUOTE (fhqwegads @ Oct 24 2009, 02:34 AM) *
You mean footpad? Kobold's can't steal tongue.gif.

You're right! I was pretty sure that it said it was a Kobold, but I probably misidentified it.

So anyway, I had a few minor setbacks. Velkro went after the Aboleth when he wasn't quite ready for it and got pwnt. I recreated him and promptly died again on my first trip into the dungeon. But as they say, the third time's the charm. The new and improved Velkro is now in an excellent position.

I spent the first few hundred thousand gold (almost all of it from a stat potion) I was able to find on upgrades, so Velkro is much better equipped than his predecessors. Then it was time to run around slaughtering things. I did this until I filled my item inventory. Before selling everything, I had 442,031 in gold from monsters (both from killing them and from selling the few that were foolish enough to join me.) I also had quite a nice collection of items, including several tomes, some Initiate's Hands, and some Ulsik Plate Mail. So now I will rest and enjoy my new-found riches until someone overtakes me again.

Name: Velkro
Race: Gnome
Alignment: Evil
Gender: Male
Levels: Nomad 16
Dead: No
Stats: 10 Strength, 10 Intelligence, 10 Wisdom, 17 Constitution, 9 Charisma, 8 Dexterity
Gold: 2,722,403
Mordor 1.1 full


Posted by: fhqwegads Oct 24 2009, 08:53 PM

Geez ranagrande, I guess I got some work to do, laugh.gif. I'll catch up in a couple days when my family leaves, don't you worry tongue.gif.

Posted by: Crashland Oct 25 2009, 06:43 PM

As the host of this challenge, I must say that Ranagrande is absolutely dominating the competition! He now has a staggering 2,722,403 gold! Will this be the end for everyone else, or will a bold, new challenger arise and steal his title?

(I really like narrating my event)

Posted by: Danjen Oct 26 2009, 03:24 AM

Hm, this was harder than it looks. Of course, I got greedy and tried to take out the slavers on level 2 and got destroyed by a green slime on the way (well, I ran into trouble on my escape).

Name: Krush
Race: Giant
Alignment: Neutral
Gender: Male
Level: 11 Nomad
Dead: Yes
Stats: 24 Strength, 4 Intelligence, 3 Wisdom, 19 Constitution, 2 Charisma, 17 Dexterity
Gold: 98,527

I was finding quite a few potions and tomes which let me get some very nice stuff (iron hammer, nugena gauntlets, boots of speed, dorlan's sash, etc). I focused mostly on +def gear. My plan was to be as tankish as possible and build a large pool of life and defence, but obviously I messed that up. happy.gif

Posted by: Crashland Oct 27 2009, 05:55 AM

What's this, folks? A new challenger has arrived! Will he fare well in his second attempt, or will Ranagrande continue to put everyone to shame?

Stay tuned! ok.gif

(By the way, you are not actually using the bank, are you, Ranagrande? Because that will get you disqualified!)

Posted by: grobblewobble Oct 27 2009, 11:05 AM

I've given it a shot. First of all, I did a completely fresh reinstall of mordor in a separate directory. Of course I never used the bank and I also decided not to forfeit any quests, because of the existence of the forfeit quest cheat.

He now looks like this (I don't have the exact stats with me):

name: YASD
male osiri
nomad(8) healer(7)
stats 10/14/14/8/7/15
gold: over 7.500.000
DEAD

He was lucky to find a good number of stat potions and even a war hammer, which got him a good amount of gold. The nomad guild had quested him for a green ooze, which was not so lucky. These things are hard to find on the first floor and the second floor, where they are often seen as the companions of green slimes, was still too hard for him at this point.

I should have paid closer attention. He died because he was poisoned and/or diseased when I went for a cup of tea. laugh.gif

Posted by: barklight Oct 27 2009, 12:56 PM

Oh my! I'm entering the contest XD

I'm on Demise 1.03 / build 496. I don't even have a character yet!

I'm extracting it from my ipod onto my work PC, so it's gonna be a fresh install... Nothing in the general store to pimp out my character tongue.gif

Will update once I've gotten into the fray.

Posted by: ranagrande Oct 27 2009, 02:07 PM

Nope, no banking for me. I read the rules. smile.gif

At first I always ran away from monsters that could steal, but they don't scare me anymore. I'm high enough level now that I hardly ever get robbed, and when I do it's only for about five thousand gold, even though I'm carrying millions. Of course I'm sure that will change when and if I start going deeper in the dungeon.

I was planning on spending a bunch of it on raising stats, but with the new threat from grobblewobble, realigning tomes is a luxury I cannot afford. So I don't meet the requirements for any of the guilds I wanted to join yet. tongue.gif I really need to start finding some evil tomes of something besides charisma.

Name: Velkro
Race: Gnome
Alignment: Evil
Gender: Male
Levels: Nomad 33
Dead: No
Stats: 10 Strength, 10 Intelligence, 10 Wisdom, 17 Constitution, 13 Charisma, 8 Dexterity
Gold: 8,011,242
Mordor 1.1 full

Posted by: barklight Oct 27 2009, 02:56 PM

rofl.gif @ attempt #1, Floor slime got me. Starting new character, but here's round one:

Name: Velina
Race: Elf
Alignment: Neutural
Gender: Female
Levels: Nomad 4
Dead: Yes
Stats: 12 Strength, 10 Intelligence, 10 Wisdom, 14 Constitution, 10 Charisma, 14 Dexterity
Gold: 327
Demise 1.03 build 496

Posted by: Danjen Oct 27 2009, 05:43 PM

QUOTE (ranagrande @ Oct 27 2009, 02:07 PM) *
I was planning on spending a bunch of it on raising stats, but with the new threat from grobblewobble, realigning tomes is a luxury I cannot afford.
But his dude is dead, so unless he rolls another one at least as rich as his first attempt, you have an 8m gold leeway over him to upgrade stuff tongue.gif

Posted by: fhqwegads Oct 28 2009, 06:08 AM

Ugh sorry guys I'm out of this one, laugh.gif. I got careless and died so now I'm speed leveling him to catch up to my other two guys to round out my party a bit tongue.gif. One Warrior/Seeker, one Warrior/Thief/Healer, and one Ninja/Villain ^^.

Posted by: Nexus Oct 28 2009, 06:21 AM

Name: Bletchley
Race: Gnome
Alignment: Good
Gender: Male
Levels: Nomad 34, Scavenger 9
Dead: No
Stats: 11 Strength, 12 Intelligence, 10 Wisdom, 13 Constitution, 15 Charisma, 14 Dexterity
Gold: 1,237,745
Mordor 1.1

Posted by: Crashland Oct 28 2009, 08:46 PM

QUOTE (grobblewobble @ Oct 27 2009, 04:05 AM) *
I've given it a shot. First of all, I did a completely fresh reinstall of mordor in a separate directory. Of course I never used the bank and I also decided not to forfeit any quests, because of the existence of the forfeit quest cheat.

He now looks like this (I don't have the exact stats with me):

name: YASD
male osiri
nomad(8) healer(7)
stats 10/14/14/8/7/15
gold: over 7.500.000
DEAD

He was lucky to find a good number of stat potions and even a war hammer, which got him a good amount of gold. The nomad guild had quested him for a green ooze, which was not so lucky. These things are hard to find on the first floor and the second floor, where they are often seen as the companions of green slimes, was still too hard for him at this point.

I should have paid closer attention. He died because he was poisoned and/or diseased when I went for a cup of tea. laugh.gif


Look out folks; it would appear that Grobblewobble, the amazingly skilled Mordor player, has come into this humble challenge, and yet he seems to be off to a bad start!

(By the way, I require exact numbers. You have been warned)


QUOTE (barklight @ Oct 27 2009, 05:56 AM) *
Oh my! I'm entering the contest XD

I'm on Demise 1.03 / build 496. I don't even have a character yet!

I'm extracting it from my ipod onto my work PC, so it's gonna be a fresh install... Nothing in the general store to pimp out my character tongue.gif

Will update once I've gotten into the fray.


Good luck, challenger. Hopefully, more Demise players will show up.

QUOTE (ranagrande @ Oct 27 2009, 07:07 AM) *
Nope, no banking for me. I read the rules. smile.gif

At first I always ran away from monsters that could steal, but they don't scare me anymore. I'm high enough level now that I hardly ever get robbed, and when I do it's only for about five thousand gold, even though I'm carrying millions. Of course I'm sure that will change when and if I start going deeper in the dungeon.

I was planning on spending a bunch of it on raising stats, but with the new threat from grobblewobble, realigning tomes is a luxury I cannot afford. So I don't meet the requirements for any of the guilds I wanted to join yet. tongue.gif I really need to start finding some evil tomes of something besides charisma.

Name: Velkro
Race: Gnome
Alignment: Evil
Gender: Male
Levels: Nomad 33
Dead: No
Stats: 10 Strength, 10 Intelligence, 10 Wisdom, 17 Constitution, 13 Charisma, 8 Dexterity
Gold: 8,011,242
Mordor 1.1 full


What a sight to behold, ladies and gentlemen! The leader Ranagrande feels threatened by the advance of Grobblewobble and is aggressively trying to defend his title! Will this new-found carelessness cost him his spot on first place?

QUOTE (fhqwegads @ Oct 27 2009, 11:08 PM) *
Ugh sorry guys I'm out of this one, laugh.gif . I got careless and died so now I'm speed leveling him to catch up to my other two guys to round out my party a bit tongue.gif . One Warrior/Seeker, one Warrior/Thief/Healer, and one Ninja/Villain ^^.


Parties are not allowed! I am afraid I am going to have to disqualify you until either you adequately explain yourself or start over!


What will happen next? Who will enter this challenge? Who will be caught cheating and disqualified?

Stay tuned! ok.gif

Posted by: Nudibranch Oct 28 2009, 09:30 PM

QUOTE (Crashland @ Oct 28 2009, 04:46 PM) *
Parties are not allowed! I am afraid I am going to have to disqualify you until either you adequately explain yourself or start over!


I had to read fhqwegads' post a few times before I came to the conclusion that he decided to transfer the character that died into his regular party.

For what it's worth, I've started in on the challenge. My first attempt died before Nomad 10; my second attempt is currently at Nomad 21 with less than a million gold. I'm carrying around a few half-identified tomes in the hopes of getting my stats high enough to join Warrior or Thief.

Incidentally, I started with a clean install each time.

Posted by: fhqwegads Oct 29 2009, 07:14 PM

QUOTE (Nudibranch @ Oct 28 2009, 02:30 PM) *
I had to read fhqwegads' post a few times before I came to the conclusion that he decided to transfer the character that died into his regular party.

Yeah Nudibranch got it right, laugh.gif, sorry for the ambiguity, but you don't have to disqualify me because I dropped out. What I was saying is that I have a party that I'm working on atm and I want my character from this challenge to join that party. Good luck everyone!

Posted by: Crashland Oct 29 2009, 09:18 PM

QUOTE (fhqwegads @ Oct 29 2009, 12:14 PM) *
Yeah Nudibranch got it right, laugh.gif , sorry for the ambiguity, but you don't have to disqualify me because I dropped out.


I did not disqualify you because you dropped out. I disqualified you because you put your character in a party. Furthermore, I said that you were disqualified until you adequately explained yourself or started over. You must start over to be able to participate again.

Posted by: Nudibranch Oct 30 2009, 02:14 AM

Update on my entry:

Nomad 30
Warrior 36
Thief 1 yahoo.gif

Str 20
Int 20
Wis 19
Con 24
Cha 13
Dex 23

Hits: 291

Died: 0

Gold: 900,983 (just spent 7.5m to join the Thief's Guild)

I've been playing this character like I would any other, trying to maximize hits, boost stats, get the best equipment, round out guild abilities. Joining the Thief's guild is a real milestone -- next I'll go after Sorcerer for resistances and offensive spells, then Seeker so I can Displace out of hot water.

Carrying around 30 half-identified tomes is a real pain in the ass.

Posted by: Danjen Oct 30 2009, 04:55 AM

You could try biting the bullet and sell maybe 5 of them to get the rest ID'd?

Posted by: Nudibranch Oct 30 2009, 06:29 AM

QUOTE (Danjen @ Oct 30 2009, 12:55 AM) *
You could try biting the bullet and sell maybe 5 of them to get the rest ID'd?


You definitely have to sell some of them to have the money to ID/alignment change the rest. But buying them back from the store is super-expensive, so avoid that as much as you can. And you want to combine as many as you can before you change their alignment to save additional money.

Meanwhile, another update: Thief is now up to 22, Sorcerer is at 12, and gold is at 15,832,540. happy.gif (Just found and sold my first Aard.) Got careless against the Goblins for a moment there -- got back home with only 1/4 of my HP left. "No dying" is definitely the most challenging part of this, um, challenge.

Now I'm gonna go get me some Pelagon throwdown.

Posted by: Crashland Oct 30 2009, 07:25 AM

QUOTE (Nudibranch @ Oct 29 2009, 11:29 PM) *
Meanwhile, another update: Thief is now up to 22, Sorcerer is at 12, and gold is at 15,832,540. happy.gif (Just found and sold my first Aard.) Got careless against the Goblins for a moment there -- got back home with only 1/4 of my HP left. "No dying" is definitely the most challenging part of this, um, challenge.

Now I'm gonna go get me some Pelagon throwdown.


Try to keep the spoilers to a minimum, please. Good luck, though!

Posted by: Nudibranch Oct 30 2009, 09:40 PM

51,850,753...

Posted by: ranagrande Oct 30 2009, 10:12 PM

QUOTE (Nudibranch @ Oct 30 2009, 04:40 PM) *
51,850,753...

I think you win. tongue.gif

Posted by: Kingkirki_49 Oct 30 2009, 11:16 PM

QUOTE (ranagrande @ Oct 30 2009, 06:12 PM) *
I think you win. tongue.gif



dude i can get way over that if i tried hard enough. then again it would be hard till you get to a higher level

laugh.gif a lil hint for you there are really good items you can make millions off of on level 8 and deeper

Posted by: Nudibranch Oct 30 2009, 11:43 PM

QUOTE (ranagrande @ Oct 30 2009, 06:12 PM) *
I think you win. tongue.gif


It's pretty smooth sailing once you get a character's stats up and guilds rounded out. A huge jump in funds happens once you get Int+Wis and guild level to the point where you can fully identify items -- about 32 (Int+Wis combined) and level 35. If you get strong enough to safely navigate dungeon level 4, tens of millions will roll in.

I'm gonna see how far I can take this. I've never played an "Iron Man" game (no deaths). Losses to thieving monsters is a non-issue at present, given my A/D, thieving skill, and willingness to bitchslap Acid Spray anything that comes near my pockets. whip.gif

Posted by: Danjen Oct 31 2009, 04:45 AM

QUOTE (Nudibranch @ Oct 31 2009, 12:43 AM) *
I'm gonna see how far I can take this. I've never played an "Iron Man" game (no deaths). Losses to thieving monsters is a non-issue at present, given my A/D, thieving skill, and willingness to bitchslap Acid Spray anything that comes near my pockets. whip.gif
Posts like these just show how awesome some people are.

Posted by: Nudibranch Nov 1 2009, 02:51 AM

Update: 132,783,400 gold.

Just survived my first encounter with Giant Leeches, which is what I've been fearing every time I stepped onto level 4. There'll be plenty of things that may kill me yet. I need to join Healer already -- so far I've just been rushing back to town every time my hits dip below 200.

This challenge is basically a stricter variety of Keltosh's http://mordor.uni.cc/forum/index.php?showtopic=388&st=0, with the added restrictions of no parties and no use of the bank. Considering how badly Keltosh and Mongo fared once they reached the bottom levels with parties, I strongly doubt I'll get to 15 before dying. Heck, I'll probably blunder into something unsurvivable long, long before that.

This would be so much easier using a Legacy character wearing my 14 BoMs. happy.gif

Posted by: Danjen Nov 1 2009, 03:14 AM

What are your guild levels at? Thats quite a bit of life..

Posted by: Crashland Nov 1 2009, 03:23 AM

Stay to the format I gave you, people! No exceptions! Read the first post of this topic for more information.

Posted by: Nudibranch Nov 1 2009, 07:15 AM

QUOTE (Crashland @ Oct 31 2009, 11:23 PM) *
Stay to the format I gave you, people! No exceptions! Read the first post of this topic for more information.

Well, I'd like to keep posting free-form updates, so I'll start a http://mordor.uni.cc/forum/index.php?showtopic=4433&hl= for that.

Posted by: Crashland Nov 2 2009, 11:09 PM

QUOTE (Nudibranch @ Oct 31 2009, 11:15 PM) *
Well, I'd like to keep posting free-form updates, so I'll start a new thread for that.


If you must use another thread, so be it. Your score will only count here, though.

Please do not try to steal my topic... dry.gif

Posted by: Nudibranch Nov 3 2009, 12:01 AM

QUOTE (Crashland @ Nov 2 2009, 06:09 PM) *
Please do not try to steal my topic... dry.gif


I thank you for coming up with the challenge -- it's fun -- but I don't feel like filling out some bureaucratic form any time I want to discuss my progress. So rather than clutter up your topic with free-form discussion, I've opened a different thread for that purpose. ok.gif

Posted by: Nudibranch Nov 3 2009, 05:02 AM

So, my final update for Odysseus. More details can be had in http://mordor.uni.cc/forum/index.php?showtopic=4433&view=findpost&p=45104.

Name: Odysseus
Race: Dwarf
Alignment: Neutral
Gender: Male
Levels:
Nomad (30)
Warrior (36)
Seeker (31)
Thief (55)
Sorcerer (56)
Healer (23)

Dead: Yes
Stats:
Str 23 (0)
Int 23 (0)
Wis 24 (2)
Con 24 (0)
Cha 22 (0)
Dex 23 (1)

Gold: 222,934,617

That can definitely be beaten.

Posted by: Danjen Nov 3 2009, 06:22 AM

Oh no, he died! sad.gif

That's still better than my solo normal character. </3

Posted by: barklight Nov 3 2009, 01:50 PM

Oh, son of a hummingbird. My second character who I play here at work finally died. I was taken out by a roomful of those cutpurse things on level 3, they wouldn't let me escape sad.gif

Name: Halfwit
Race: Human
Alignment: Good
Gender: Male
Levels: Nomad 31, Warrior 23
Dead: Yes
Stats: 16 Strength, 13 Intelligence, 12 Wisdom, 17 Constitution, 12 Charisma, 18 Dexterity
Gold: 1,840,836
Demise 1.03 build 496

Gotta start over T_T...

Posted by: Crashland Nov 3 2009, 06:11 PM

QUOTE (Nudibranch @ Nov 2 2009, 09:02 PM) *
So, my final update for Odysseus. More details can be had in the other thread.

Name: Odysseus
Race: Dwarf
Alignment: Neutral
Gender: Male
Levels:
Nomad (30)
Warrior (36)
Seeker (31)
Thief (55)
Sorcerer (56)
Healer (23)

Dead: Yes
Stats:
Str 23 (0)
Int 23 (0)
Wis 24 (2)
Con 24 (0)
Cha 22 (0)
Dex 23 (1)

Gold: 222,934,617

That can definitely be beaten.


So far, Nudibranch is in the lead, with a total gold amount of 222,934,617!

That is actually a rather good form! Not bad for an anti-bureaucrat, I suppose.

QUOTE (barklight @ Nov 3 2009, 05:50 AM) *
Oh, son of a hummingbird. My second character who I play here at work finally died. I was taken out by a roomful of those cutpurse things on level 3, they wouldn't let me escape sad.gif

Name: Halfwit
Race: Human
Alignment: Good
Gender: Male
Levels: Nomad 31, Warrior 23
Dead: Yes
Stats: 16 Strength, 13 Intelligence, 12 Wisdom, 17 Constitution, 12 Charisma, 18 Dexterity
Gold: 1,840,836
Demise 1.03 build 496

Gotta start over T_T...


It seems that Barklight is running a one-man race! He has managed to keep his title as wealthiest Demise player, but no one else has even disputed said title! His score is impressive, but will more Demise players rise to the challenge? (By the way, it is good to see that the "GMs' worst nightmare" is participating in my challenge. Good luck!)

Stay tuned! ok.gif

Posted by: barklight Nov 3 2009, 07:02 PM

QUOTE (Crashland @ Nov 3 2009, 06:11 PM) *
By the way, it is good to see that the "GMs' worst nightmare" is participating in my challenge. Good luck!

rofl.gif... The list of rules only keeps growing...

I'm actually out of my player's shoes for the moment. I'm leading a D&D 3.5 campaign with several friends from work... My world takes place in the canter of a shattered Dyson Sphere ;P

New Toon On Topic,

Name: Novi
Race: Human
Alignment: Good
Gender: Female
Levels: Artisan 14 (Nomad basically)
Dead: No
Stats: 12 Strength, 13 Intelligence, 10 Wisdom, 13 Constitution, 9 Charisma, 14 Dexterity
Gold: 118,040
Demise 1.03 build 496

Posted by: Crashland Nov 3 2009, 09:45 PM

QUOTE (barklight @ Nov 3 2009, 11:02 AM) *
rofl.gif ... The list of rules only keeps growing...

I'm actually out of my player's shoes for the moment. I'm leading a D&D 3.5 campaign with several friends from work... My world takes place in the canter of a shattered Dyson Sphere ;P

New Toon On Topic,

Name: Novi
Race: Human
Alignment: Good
Gender: Female
Levels: Artisan 14 (Nomad basically)
Dead: No
Stats: 12 Strength, 13 Intelligence, 10 Wisdom, 13 Constitution, 9 Charisma, 14 Dexterity
Gold: 118,040
Demise 1.03 build 496


I am just curious, but why is it that you were the first (and only) one to use a female character?

Posted by: Danjen Nov 4 2009, 05:40 AM

QUOTE (barklight @ Nov 3 2009, 07:02 PM) *
I'm actually out of my player's shoes for the moment. I'm leading a D&D 3.5 campaign with several friends from work... My world takes place in the canter of a shattered Dyson Sphere ;P
I've always been a fan of version 2, myself. Not too interested in 4.0 though. Blagh.

Posted by: grobblewobble Nov 4 2009, 09:11 AM

QUOTE (Crashland @ Nov 3 2009, 07:11 PM) *
So far, Grobblewobble is in the lead, with a total gold amount of 222,934,617!


That would be Nudibranch. He is a different person, trust me. wink.gif

Posted by: barklight Nov 4 2009, 01:35 PM

QUOTE (Crashland @ Nov 3 2009, 09:45 PM) *
I am just curious, but why is it that you were the first (and only) one to use a female character?

Eh, just because I could. All my custom male portraits are ugly as sin anyway, whereas I have some tasty female profile pics.

And, of course, I appreciate a good rack.

To be honest about it, all of my male characters die a lot more often then my female characters for whatever unlikely reason. Maybe I'm just more careful with the girls? So I thought I'd have better odds in the contest tongue.gif

wink.gif

QUOTE (Danjen)
I've always been a fan of version 2, myself. Not too interested in 4.0 though. Blagh.

Agreed. I won't touch 4.0. I'd jump on a 2.5 campaign though, but none of my players want to run it... Only two of them have played 2.5 or earlier before. Everybody hates Thac0 XD...

Posted by: Crashland Nov 4 2009, 05:37 PM

QUOTE (grobblewobble @ Nov 4 2009, 01:11 AM) *
That would be Nudibranch. He is a different person, trust me. wink.gif


Sorry... I tend to get the two of you confused for some reason... coffee.gif

Posted by: Grog Dec 15 2009, 08:17 PM

Name: Pius X
Race: Gnome
Alignment: Good
Gender: male
Levels: 25 Nomad
Dead: no
Stats: 10 Strength, 10 Intelligence, 10 Wisdom, 17 Constitution, 10 Charisma, 12 Dexterity
Gold: 3,658,470
Game: Mordor 1.1 full version, clean install.

Posted by: Grog Dec 17 2009, 02:37 AM


Name: Pius X
Race: Gnome
Alignment: Good
Gender: male
Levels: 32 Nomad, 18 Scavenger
Dead: no
Stats: 12 Strength, 13 Intelligence, 13 Wisdom, 17 Constitution, 10 Charisma, 15 Dexterity
Gold: 88,035
Game: Mordor 1.1 full version, clean install.

Sorry for the double post. Am I the only one playing anymore?

Posted by: Nudibranch Dec 17 2009, 06:07 AM

Nope. My character over in the "Solo, no bank..." thread is up to 1.25 billion gold/dungeon level 8. I plan to post my "official" entry here once he's dead.

That amount sounds like a lot, but once you get all your stats maxed out, things go fast, and hundreds of millions of gold start to roll in. Leveling costs, a full store, and a reluctance to go to 9 are now keeping my gold pretty much constant.

Posted by: Grog Dec 27 2009, 05:17 PM


Name: Pius X
Race: Gnome
Alignment: Good
Gender: male
Levels: 32 Nomad, 38 Scavenger, 24 Sorcerer
Dead: no
Stats: 21 Strength, 17 Intelligence, 20 Wisdom, 20 Constitution, 14 Charisma, 22 Dexterity
Gold: 16,217,974
Game: Mordor 1.1 full version, clean install.


Posted by: Crashland Dec 28 2009, 05:48 AM

QUOTE (Nudibranch @ Dec 16 2009, 10:07 PM) *
Nope. My character over in the "Solo, no bank..." thread is up to 1.25 billion gold/dungeon level 8. I plan to post my "official" entry here once he's dead.

That amount sounds like a lot, but once you get all your stats maxed out, things go fast, and hundreds of millions of gold start to roll in. Leveling costs, a full store, and a reluctance to go to 9 are now keeping my gold pretty much constant.


Just so you know, I have decided to lift my original requirement of updating your status in only approved forms. However, all new characters must still complete one of said forms at least once, just for formality's sake.


Posted by: Grog Jan 6 2010, 12:47 AM

Ah crud. Piux X is dead. I ran into Ghosts and Wraiths on 5... and had forgotten to cast Resist Paralysis. Stupid stupid stupid.

Autopsy results:

Name: Pius X
Race: Gnome
Alignment: Good
Gender: male
Gold: 54,049,373
Game: Mordor 1.1 full version, clean install.

More details from Dr. Quincy, M.E.:

Subject was found in possession of the following items:

1. Steel Dagger (g)
* 2. Silver Cross (g)
3. Steel Sword (g)
* 4. Suede Leather Armor (g)
5. Studded Leather Armor (g)
6. Iron Shield (g)
7. Steel Shield (g)
* 8. Padded Leather Cap
9. Steel Helmet (g)
* 10. Gloves of Strength (g)
11. Thief's Gloves (g)
* 12. White Cloak (g)
13. Black Cloak (g)
* 14. Twisted Bracers (g) [2]
* 15. White Sash (g) [17] (cursed)
16. White Sash (g) [19] (cursed)
* 17. Girdle of Strength (g)
* 18. Boots of Swiftness (g)
* 19. Ring of Levitation (g) [28]
* 20. Amulet of Ultravision
* 21. Lodestone [11]
* 22. Unicorn Horn [18]
23. Dust of Healing [5]
24. Scroll of Spells (g) [1]
25. Dust of Healing [5]

BANK ITEM INFO

Kills:
19,651
Died:
1
Comp:
0
Mon Quests:
22
Item Quests:
5
Item A/D:
21/48
Guild A/D:
55/64
Stats A/D:
68/68
Total A/D:
144/ 181
Time:
16:17:56
Date:
1/5/2010
Play Time:
28.25 Hrs
Created on:
12/14/2009


Stats Nat(Mod)
Str 22 (2)
Int 24 (0)
Wis 24 (0)
Con 21 (0)
Cha 26 (2)
Dex 23 (1)

GUILD INFO
Nomad (32) 45/45
Paladin (13) 12.4/14.4
Seeker (56) 44.80001/54.60001
Scavenger (54) 33/37.5
Mage (8) 2.4/4.8
Sorcerer (38) 10.8/22.5

Abilities (Lead Guild)
Thieving (Scavenger)
Backstabbing (Scavenger)
Critical Hit (Seeker)
Multiple Swings (Scavenger)
Fighting (Seeker)
Perception (Seeker)

Cause of death: Stupidity Monster attack, with complications due to Acute Paralysis.

Victim photo: ohmy.gif


Posted by: Nudibranch Jan 6 2010, 10:05 AM

Aww, a challenger disappears. sad.gif

My guy's currently stuck trying to find Indigini for quests in two different guilds. And I had to forfeit over a Giant Slug just before that. mad.gif

Posted by: Grog Jan 6 2010, 03:47 PM

^Yea, I had to go for some Mage and Paladin levels prematurely when I was stuck on four quests -- including two amulet's of life... (or is it amulet of lifes? - oh, never mind)

Posted by: MackRizz Jan 7 2010, 12:46 AM

Hey everyone. I joined these forums a while ago out of a very deep love for the game of Mordor 1.1 full (Mordor and I have had an off and on relationship for nearly half of my 26 years of living) and a huge interest in Mordor XP after I stumbled across it somehow on the web. I never expected there to be so many other people with this much love for the game, but I have no problem accepting it! So, to make a long story relatively short, I'll try and stick to relevant details. I recently started playing a completely fresh Mordor 1.1 full install on a virtual machine running windows98SE (tweaked with 1024MB of RAM, for fun). I have a 2 man going right now with a Neutral Giant (70 Nomad/91 Warrior/76 Seeker) and a Good Human (32 Nomad/38 Ninja/40 Scavenger/48 Mage). I'm enjoying it very much right now. All of that said, I'd like to announce that I'm creating a character for The Money Challenge:

Name: Heydn
Race: Dwarf
Alignment: Neutral
Gender: male
Levels: 1 Nomad, 1 Warrior
Dead: no
Stats: 15 Strength, 10 Intelligence, 10 Wisdom, 14 Constitution, 3 Charisma, 12 Dexterity
Gold: 1,500

Now I'm off to actually start playing the character I just made!! Can't wait to make a little progress and maybe even get competitive.

Posted by: Grog Jan 7 2010, 03:24 AM

Neutral male Dwarf. Now that's original rolleyes.gif


Just kidding - good to have you aboard! Good luck with the challenge; it's a fun one!

Posted by: Nudibranch Jan 8 2010, 07:44 AM

QUOTE (Grog @ Jan 6 2010, 10:24 PM) *
Neutral male Dwarf. Now that's original rolleyes.gif

Hey!

Well, at least I did do one unorthodox thing: I started out my character as a Sorcerer.

Posted by: Grog Jan 8 2010, 07:10 PM

^Well, neutered dwarf is my favuorite too. You'll just never make your Paladin levels that way, s'all I'm sayin'.

Posted by: Grog Jan 10 2010, 10:53 PM

N: Turpin L'archeveque
A: Good
G: male
R: Gnome
Lvs: Nomad (44), Scavenger (33), Sorcerer (1)
:dead: no
Stats: 20 Str, 17 Int, 14 Wis, 22 Con, 17 Char, 21 Dex
$: 1,156,144
Mdr: 1.1 full version, clean install.

Posted by: MackRizz Jan 10 2010, 11:14 PM

Update on my character:

Name: Heydn
Race: Dwarf
Alignment: Neutral
Gender: Male
Levels: Nomad (30) Warrior (40) Thief (23) Sorcerer (13) Healer (17)
Dead: No
Stats: 19 Strength, 17 Intelligence, 16 Wisdom, 18 Constitution, 9 Charisma, 21 Dexterity
Total Exp: 633,946
Total Gold: 6,186,689

Posted by: Kingkirki_49 Jan 11 2010, 04:45 PM

Ha ha! This challange is still going?

NICE!

Posted by: Grog Jan 12 2010, 10:25 PM

"Turpin L'archeveque"
Male Gnome (Good)

Traveller, Plunderer, and Sorcerer
Status: Alive
Stats: 26, 20, 21, 23, 29, 27

$47,340,297
Mordor 1.1 full version, clean install

Twisted Elf sightings: 1


Posted by: Grog Jan 28 2010, 07:25 PM

Autopsy results:

Name: "Turpin L'archeveque"
Male Gnome (Good, but dead)

Charmer, Traveller, Guide, Plunderer, and Sorcerer

$155,120,633

Cause of death: Zbrat attack
Victim photo: pissed.gif

(sorry for the double post)

Posted by: Kingkirki_49 Jan 28 2010, 09:10 PM

This challange is still alive? blink.gif

Posted by: Nudibranch Jan 28 2010, 11:19 PM

QUOTE (Grog @ Jan 28 2010, 02:25 PM) *
Autopsy results:

Name: "Turpin L'archeveque"
Male Gnome (Good, but dead)

Arrr.

Odysseus X remains alive; Warrior 162, various other guilds at similar levels. Nearing 1.5b gold. Progress has been slow, about 5 guild levels a week.

Posted by: Grog Jan 29 2010, 03:08 AM

QUOTE
Arrr.


We be pirates now?

Posted by: Nudibranch Jan 29 2010, 05:15 AM

QUOTE (Grog @ Jan 28 2010, 10:08 PM) *
We be pirates now?

No sass from the refreshments, laddie.

Posted by: Grog Jan 29 2010, 02:41 PM

^No, no. I was just considering names for my next adventurer.

I just finished Mark Twain's version of Joan of Arc, and was running through some noble French names (La Hire, Bastard of Orleans, etc.)

Now I'm thinking Greybeard, or Cap't Jack Sparrow. Maybe "Sea-goin' Sam" - The blood-thirstiest, shoot-em-firstiest, dog-gone-worstiest buccaneer as ever sailed the spanish main.

Posted by: Nudibranch Jan 29 2010, 07:27 PM

I've always had a soft spot in my heart for the 1 1/2-foot version of Captain Bligh.

Posted by: Grog Jan 30 2010, 12:38 AM

This is mutiny, Mister Christian, mutiny that is.

Batten down the hatches. Man the bowsprit! Stow the missen mast! Gibe the gib boom! Hoist the mainsail and lower the tattersail! Trim the scuppers and pop up to the poop deck!


Posted by: Crashland Jan 31 2010, 11:39 PM

QUOTE (Grog @ Jan 29 2010, 04:38 PM) *
This is mutiny, Mister Christian, mutiny that is.

Batten down the hatches. Man the bowsprit! Stow the missen mast! Gibe the gib boom! Hoist the mainsail and lower the tattersail! Trim the scuppers and pop up to the poop deck!


Shiver me timbers, matey, what's gotten into ye? Those are no terms real pirates use, savvy?

Posted by: Nudibranch Feb 1 2010, 12:51 AM

QUOTE (Crashland @ Jan 31 2010, 06:39 PM) *
Shiver me timbers, matey, what's gotten into ye? Those are no terms real pirates use, savvy?


Hey! No off-topic posts in the Money Challenge!

Heeheeheeheeheehee. sneaky.gif

Posted by: Crashland Feb 1 2010, 02:29 AM

QUOTE (Nudibranch @ Jan 31 2010, 04:51 PM) *
Hey! No off-topic posts in the Money Challenge!

Heeheeheeheeheehee. sneaky.gif


Err.. He did it! not_i.gif Fine, I'm leaving now...

Posted by: Grog Mar 1 2010, 05:34 PM

"Grog D'Arc"
Male Gnome (Good)

Wanderer, Forager, and Warlock
Died: 0
Stats: 20, 16, 16, 22, 15, 20

$9,013,959
Mordor 1.1 full version, clean install


Posted by: Grog Mar 4 2010, 04:51 PM

Stoned.

I've had it with Gnomes. Think I might try Morloch next.

Sorry for the dp

Posted by: Nudibranch Mar 10 2010, 09:15 PM

QUOTE (Grog @ Mar 4 2010, 11:51 AM) *
Stoned.

I've had it with Gnomes. Think I might try Morloch next.

Sorry for the dp


Boo, stoning. I'm still too scared to go to Level 9 with my challenger.

Posted by: Grog Mar 11 2010, 06:00 PM

Yeah - stoned, and 95% resistant at the time, too.

Victim photo: not_ok.gif

Posted by: Danjen Mar 11 2010, 07:57 PM

Wow, that's harsh

Posted by: Crashland Apr 7 2010, 10:06 PM

QUOTE (Grog @ Mar 11 2010, 11:00 AM) *
Yeah - stoned, and 95% resistant at the time, too.

Victim photo: not_ok.gif


You had 95% resistance? So, that means you had a 5% chance to be stoned, even if a stoning monster manages to land a blow? Dang, that's possibly less than a one in twenty chance! The statistics hit hard, don't they...

Posted by: Danjen Apr 8 2010, 05:06 PM

QUOTE (Crashland @ Apr 7 2010, 06:06 PM) *
You had 95% resistance? So, that means you had a 5% chance to be stoned, even if a stoning monster manages to land a blow? Dang, that's possibly less than a one in twenty chance! The statistics hit hard, don't they...

Exactly a 1 in 20 chance, actually.

Posted by: Crashland Apr 10 2010, 05:45 AM

QUOTE (Danjen @ Apr 8 2010, 10:06 AM) *
Exactly a 1 in 20 chance, actually.


That's only if you assume said monster will never miss. You may want to double-check those statistics.

Posted by: Danjen Apr 10 2010, 08:49 AM

Assuming the monster hits, when the resistance is checked, a 5% chance of stoning is a 1 in 20 chance.

Posted by: Nudibranch Apr 10 2010, 04:18 PM

Con plays a role in resisting stoning too. As does the monster's dungeon level. http://mordor.uni.cc/Monster_Attack_Formulas

Posted by: Crashland Jul 21 2014, 07:23 PM

Is anyone still interested in playing this challenge again?

Posted by: korexus Jul 22 2014, 07:02 PM

Thought I'd give this a go, despite seeing the scarily high values some people got last time round. So I dusted off an XP VM, made a fresh install of Mordor and here's how I did.

Created a character: female neutral dwarf. 14, 10, 10, 19, 3, 8
Got basic equipment (no shield due to dex) and joined warrior's guild.
Made it to level 2 warrior.
Got a 'liquid', which sold for 56K, allowing me to buy the leather girdle.
Walked into twisted dwarves. Died.

Final gold: 42,414.
Total play time: 7 minutes, 48 seconds.

Looks like I'm out of practice!

korexus.

Posted by: korexus Jul 22 2014, 08:06 PM

Tried again, this time sacrificed 2 END to get to 10 DEX. Also decided to use a battle axe rather than sword and shield

Some diary entries for my character:
Early on, I picked up a 'Neck Ornament' that I could sell for 69K, but for now I've equipped it. Amazingly it seems to have granted me the ability to see the invisible.
Made it to level 3 warrior and identified the neck ornament as an amulet.
Sold a sword for 142K, used the cash to get bracers and a girdle
Had most of the rest of that money stolen, but did then find a mace also worth 142K. Invested the money in a shimmering ring.
Upon reaching level 5 warrior, I decided to catch up in Nomad so I had some perception ability.
Found a potion that the store would pay 840K for (turned out to be a neutral potion of insight). Decided to trade the axe in for iron dagger and bronze shield and to get bronze plate and helmet.
Selling a tome of learning got me up to 1.3M gold. Nearly enough for Dorlan's sash.
Swapped back to warrior's guild when reaching Nomad level 5
A scroll of Nimeon and two groups of slaves got me the rest of the way to the sash, and I'm calling it a night for now.

Current gold: 160,647
Peak gold: 1,705,304
Play time: 35 minutes
Not yet dead.

Posted by: Grog Sep 1 2014, 05:16 AM

Name: Joan d'Rohin
Race: Osiri
Alignment: Neutral
Gender: female
Levels: 33 Nomad, 87 Seeker, 207 Thief, 283 Sorcerer, 81 Healer
Dead: no
Stats: 26 Strength, 28 Intelligence, 26 Wisdom, 26 Constitution, 25 Charisma, 32 Dexterity
Gold: 319,089,567

She has opened up everything down to lv13, 80% of lv14, and 10% of lv15


I've been playing The Money Challenge (on and off) for the past :gulp: 5 years, starting dozens of solo games.

However, you can disqualify my characters as I've gone back to using the bank.
Aside from the no-bank restriction (a rule which I always considered to be capricious and arbitrary),
imo The Money game is the most excellent challenge of all time.


Posted by: Nudibranch Sep 1 2014, 07:12 AM

Nice. You've taken it much farther than I ever did. Though I'm surprised your gold is so low - leveling costs?

Posted by: Grog Sep 1 2014, 09:07 PM

Not sure... leveling cost got to be about 3.1m when I gave her up.

I never really ran her as a treasure hunter. A quick store inventory:

5 Lamarian shock lance
2 Hands of death
2 Holy Swords (they're nothing special, you know wink.gif )
1 Vorpal blade
3 Vampire Fangs
1 Giant King Hammer

She could probably just keep hounding the Giant King if she really wanted to build up wealth.

btw, I never had much trouble with lv9-13... gotta use companions, though. I left behind alot of stoned Butchers.





Posted by: aardless Sep 4 2014, 03:46 PM

blink.gif

Posted by: Grog Sep 8 2014, 01:37 PM

QUOTE (aardless @ Sep 4 2014, 08:46 AM) *
blink.gif

You telling me it's time to get back to work?
Schools are opening, I'm gettin' in gear...

Posted by: aardless Sep 18 2014, 09:39 AM

Nah, I'm truly flabbergasted anybody was able to reach levels 207 and 283 without dying. ok.gif

Posted by: Crashland Jan 9 2015, 03:51 AM

QUOTE (aardless @ Sep 18 2014, 01:39 AM) *
Nah, I'm truly flabbergasted anybody was able to reach levels 207 and 283 without dying. ok.gif


I'm guessing either luck or extreme caution.

Posted by: DarkerMuffin Jan 9 2015, 09:47 AM

Does anyone change the route they typically use while playing this challenge? For instance, heading to level 7's lake via the pit route to visit all the dragons along the way instead of via teleport or the northern stairwell?

Posted by: Nudibranch Jan 11 2015, 01:21 AM

I definitely played far more cautiously in the early levels, avoiding everything except footpads and centipedes for my first few levels, and tiptoed below level 8 where ninjas first show up. But aside from avoiding dangerous rooms/areas and playing less boldly, I still took more or less the same paths.

Posted by: DarkerMuffin Jan 23 2015, 05:29 PM

Name: Hanako
Race: Osiri
Alignment: Neutral
Gender: Female
Levels: 1 Nomad
Dead: I hope not!
Stats: 10 Strength, 10 Intelligence, 10 Wisdom, 19 Constitution, 3 Charisma, 14 Dexterity
Gold: 1500

Hanako would be a more fitting name for a giant; the lifespans match up nigh perfectly! Still, I want some kind of thieving ability.

I'm thinking I'll draw up some new routes for my run through. I've always been a bit of a miser while playing, so this is a good chance to optimize those routes!

Posted by: Crashland Apr 11 2015, 07:00 AM

QUOTE (DarkerMuffin @ Jan 23 2015, 10:29 AM) *
Name: Hanako
Race: Osiri
Alignment: Neutral
Gender: Female
Levels: 1 Nomad
Dead: I hope not!
Stats: 10 Strength, 10 Intelligence, 10 Wisdom, 19 Constitution, 3 Charisma, 14 Dexterity
Gold: 1500

Hanako would be a more fitting name for a giant; the lifespans match up nigh perfectly! Still, I want some kind of thieving ability.

I'm thinking I'll draw up some new routes for my run through. I've always been a bit of a miser while playing, so this is a good chance to optimize those routes!


Ooh, nice! We have a new contestant! It's so lovely to see this forum active again. It really is. I have many fond memories.

I don't remember seeing any thief-type characters, so this should be interesting. You've got a lot to compete with, so good luck!

Posted by: i_love_rush_and_ledzepp Apr 23 2015, 09:21 PM

my party has over 50mil gold total but it doesn't count lmao

Posted by: DarkerMuffin May 3 2015, 08:36 AM

Name: Hanako
Race: Osiri
Alignment: Neutral
Gender: Female
Levels: 30 Nomad, 30 Seeker, 75 Thief, 44 Sorceror, 41 Wizard, 30 Healer
Dead: http://en.wikipedia.org/wiki/List_of_premature_obituaries
Stats: 22 (+2) Strength, 23 (+0) Intelligence, 22 (+2) Wisdom, 24 (+0) Constitution, 23 (+2) Charisma, 27 (+1) Dexterity
Gold: 470,947,981

It took ages to finally max my wisdom out, so my levels are a bit undercooked relative to my wealth. The Goblin Shamans (Shamen?) were shy, plus I sold off most of my first Aards to make later Aard identification cheaper. The result was that I spent a lot of time visiting all the dragon lairs on 3, plus sneak runs to the easy ones on 4. Once I took thief up enough, I started making trips to the Twisted Elf, plus very brief trips to the Black Pelagon lair on 6. It mostly feels like a normal game, except for all the dragon room trips. It feels similar to when I'm quested for some indigini. I wind up searching every room that can possibly spawn dragons, hunting for my prey, except without the bastard questmaster element.

I probably should've written this earlier, when everything was fresher in my mind, but I just didn't get around to it. sad.gif There was quite a bit more I had in mind for writing about and parsing down, but I haven't played this character for a while now. I'm hoping to pick up again soon though.

Incidentally, here's an interesting side effect of the no bank rule:



So much for dominating the Hall of Records!

Posted by: Nudibranch May 4 2015, 04:01 AM

Good ol' pelagons.

Posted by: DarkerMuffin May 16 2015, 01:11 PM

Gold: 1,051,454,456.

Hanako still lives! Like her fishy namesake, she's been spending lots of time in the pond, this time on level 7. The highest guild levels are nearing 100 in thief and sorceror, while healer and seeker are lagging behind in the 60s and 70s, each just below the level to pick up a new guild crest to steal away precious item slots. So far, I've picked up two rings of entrapment (!) and two rings of teleportation. That ring of death that I've been seeking for years still proves elusive.

So far, I've only had a couple of unpleasant encounters. One was a group of ZBrats, which knocked away about 200 of my 450ish health. Nothing too out of the ordinary, but I'm glad I was keeping my health up beforehand! I probably shouldn't have been pushing for 7 yet, but that lake and all those blue pelagon spawning grounds are just too alluring to pass up.

The other unpleasant event was much more in the miserly spirit of this challenge. I had it on good authority that there was a good chance to strike it rich in the stud squares at 30,17,8. It was just an ethereal portal away from the staircase back to 7, so I snuck down there to scope it out. Mundragons, and lots of them. More importantly, they had a big chest of treasure with my name on it. I went in there, arctic storm at the ready, only to get roasted for about 200 damage when my spell failed to do enough damage. I tried a couple of other options. Nothing worked, and it was taking up all my SP. Ultimately, I had to kill them one by one with draining touch to get my pay, healing every round, retreating back to town, and coming back for more. It took a few trips until I finally got my payout. The dividends? About 5,000,000. It was about as much as the Blue Pelagons drop, only fraught with much more danger. I haven't been back since. (It was fun trying though!)

I'm tempted to start this challenge a second time, only with a character that's a terrible thief. I ran a solo giant a long time ago that was like that, although it made use of the bank. The regular thieving monsters weren't much of a problem, though they did sometimes run off with gold if they got initiative. He could usually smash through the lot in a single round. Instead, it was the Giant ravens and Orps that were big problems. They usually got about seven chances to steal between the divided groups they came in and the sheer number of swings to finish them in melee. The spell-casting items didn't help a lot, since I'd burn through so much money recharging them just trying to keep ahold of my gold. It was a completely different challenge than what I'm used to in Mordor. I was looking forward to when I leveled seeker up enough so that teleport would be a cost-efficient way to wipe out Orps!

Posted by: Nudibranch May 16 2015, 03:48 PM

Hah, you're a masochist.

Posted by: DarkerMuffin Jun 6 2015, 02:44 AM

One thing I always seem to pick up in my games is a ring of entrapment. Usually the most use I get out of it is charming rare monsters to eventually sacrifice to the questmaster. I've always liked the idea of companions in theory, but they're usually too flimsy for my tastes and too much of a hassle keeping them content without using an orb. The end effect is that I pretty much go through the game without companions until an underleveled character makes the pilgrimage to 14 for Sun Dragons. That's a long way off, and even longer still in a permadeath challenge! The Sun Dragon lair can also spawn all sorts of nastiness, including Golden Eagles, so I doubt I'll be setting foot in there for a looong time. Looks like I just won't get any use out of companions in the money challenge.

Or will I? Spectral Dragons look like promising companions too, and spawn in far safer places! Level 14 has ten rooms that are set to only spawn dragons, opening up the possibility of teleporting down just long enough to charm a companion before retreating back to safety. They're not quite as nice as Sun Dragons, but they're the next best thing!

Of course, there are still a lot of risks. There's a good chance that the room will spawn some mundane dragon instead, like White Dragons. Not only that, but all rooms have some kind of chance of spawning the wrong monster type, which would be disastrous if Gargantuans appeared. 14 itself is incredibly deep for my character, who has barely broken 100 in any guild at all. I'd have teleport from at least 11 to get to 14, which just happens to be when Silent Eagles come to bear as well, another certain death monster! Spectral Dragons also have a guild level of 175, which means they're going to start breaking binding levels instantly once I snag them. There's a very real risk of one of them turning on me before I can use the orb on it. Teleport is a much more dangerous spell to mess up with. Even if I make an error and don't wind up rocked, the weaker monsters of 14 are still probably strong enough to pulverize me.

Sounds fun! There are three things I absolutely need to make this successful.



I've decided to target 10,26,14 while facing west.



The room in red is the dragon room. 10,26 puts me inside the room, facing the door, giving me an escape if I don't like what I see inside. The hallway immediately outside the dragon room does not spawn animals or humanoids, while most of the other dragon room escape paths did. This one can only spawn devils, undead, insects, and thieves, which still has some nasty possibilities (Angels of Death!) but at least it avoids the nastiest instadeaths 14 has to offer. One more step after that leads to a third room, which can spawn animals, but is available as a last resort in case both the dragon room and the hallway are too dangerous. If the first three rooms are all bad, I doubt I can make it to a fourth.

I'll update this post later, based on success or failure!

Edit: So I finally found the Spectral Dragons! They were surprisingly shy, considering their listed spawn rate. Unfortunately, it was only a group of two, but here's a picture of my newfound companions! Success!



My previous plan had been to retreat if it wasn't a full group of 4 dragons, but I got excited and went ahead and bound this pair. I'll just make a few more trips until I can get another pair stick with this group and hope I don't lose them in the meantime!

Well, that's exactly what happened. The next spawn in the dragon room was a pair of Shadow Dragons, which got initiative, cast a spell and breathed cold all over the Spectral Dragons, wiping them out. This is my fault for exiting Mordor with my character in the room, waiting for the monsters to respawn. Mordor rolls the first round of combat before it gets the interface up on this machine (I can't remember if it did this on the other machines I've played on), so usually the second round of combat starts by the time I get my bearings.

I did manage to get out and wipe some type of thief group out in the opposite hallway, which let me teleport out. My character didn't take much damage from either encounter, since the thieves were weak and I had 95% cold resistance. It was too late for the Spectral Dragons though. crybaby.gif Dragon #2 was a particularly large loss, since its 318 was much higher than the typical Spectral Dragon HP of 265.

Unfortunately, I only had four charges of the Orb when I started this. Now that I'm minus 2, any future attempts will have to wait until I find another one. I'd like to try this again though. I can definitely do better. I made quite a few errors doing this. I ignored my plans of only capturing four at once and turning my nose up at anything, I exited the game in the dragon room, then I made a couple of navigation mistakes on the way down which could've ended poorly. (It was also a mistake to press on when I had already been screwing up anyways! I should've realized I was having an off day sooner and aborted until tomorrow.)

Here were my navigation directions. I wrote down the teleporting instructions so I could just paste them into the game, to avoid a fatal teleporting error.



The big mistake I made here was that I decided to map out the room just outside of the Mother of Serpents lair. I completely forgot that it had a teleporter in it! Oops. whistling.gif I then messed up displacing myself back to position and wound up a couple of tiles outside of the room. I didn't meet anything too nasty on 12, so at least luck made up for my mind being AWOL!

Even though I screwed things up, it was fun!

I also gave it a try on a set of 3 without permanently binding them. This is the message log from the moment of capture until I got back to town.



I don't think that's going to work! Still, I was expecting them to break away much sooner than that. When I used to capture Sun Dragons with an old character, they never stuck around for long at all. Part of this was from capturing them with a purple sash instead of a ring of entrapment. The sash only does 94 to 190 damage, compared to the Sun Dragon's typical 275ish HP. I'd have to weaken them quite a bit for the purple sash to successfully charm them, which meant that they typically broke their binding in seconds. It wasn't unusual for a badly damaged one to turn on me before I could finish healing it! I guess that shaped most of my thoughts on charming monsters from the deep though. I knew that if a companion was low on health, they were more apt to leave, but I never realized just how much longer a fully healed companion would stick around.

Posted by: Nudibranch Jun 6 2015, 07:09 AM

The idea of using companions from much deeper levels to aid a character is interesting. It's perfect for legacy characters (which I never use). But doing it during a no-dying challenge is very daring.

Good luck. ok.gif

Posted by: DarkerMuffin Jun 6 2015, 11:25 AM

I don't think I'd have the stomach to risk it if my last hardcore attempts hadn't ended with paralysis. I've been wanting something to help manage those awful paralyzing monsters, so I was hoping that taking a decent risk here would pay off by dramatically reducing the odds of another Harpy or Vampire game over. I'd rather lose a level 100 character trying to snag a cool companion than stare helplessly as my paralyzed level 200 character gets slowly picked apart by a Ghoul.

Anyways, I updated my previous post with the results. Spoiler: I got a brand new set of Spectral Dragons!

Posted by: DarkerMuffin Jun 12 2015, 01:18 AM

After the messy previous run on the Spectral Dragons, I ultimately ended up with too few OoLD charges to make going for the dragons worthwhile. Without a quick cast of the orb, the dragons broke their binding far too quickly to keep around as companions, even in my highest leveled guild. Hanako was a level 100 thief, which was barely sufficient to bring the Spectral Dragons back to the confinement. I shuddered to think of trying to bring them home as a Healer, at a mere level 65! —Disregard this. http://dejenol.com/forum/index.php?s=&showtopic=1332&view=findpost&p=12765 that monsters respect your highest guild level, not your current guild level— I assumed that I was out of luck with the deepest dragons for a long while. I started considering White Dragons as an alternative, and maybe Ice Dragons later on.

And then fortune smiled upon me! A foolish Kyu Hota on level 6 challenged me to battle. Before my acid he fell, and left behind its sacred treasure: One Orb of Life Domination (g)! After a brief trip to the store for realignment, it was back to companion hunting!

And so I hunted and hunted, teleporting down to 14 and back for days on end. I wound up having to recharge my ring of teleportation several times while trying to find a group of four Spectral Dragons, costing 20,000,000~ each time! Fortunately, they still yielded enough money from treasure and the confinement that it was profitable, but my inner miser screamed at me every time I sold and bought that damned ring. When I had tested this gambit on a separate character before Hanako, most of my Spectral Dragon encounters did come in groups of four, making this even more ridiculous! I wound up getting enough experience to go up to 138 in Thief while running up and down to 14, with no insignificant part due to charming so many dragons.

But then a funny thing happened. Somewhere between 100 and 138, the Spectral Dragons stopped breaking any binding. I had reached a point where I could charm a group, return to town to sell off the weakest of the lot, and then come back to 14 with one or two in the party to capture some more, all without seeing any binding levels broken. When I started this, it would take a charge of life domination to even contemplate doing this. Now, I could be much pickier about the Spectral Dragons I would ultimately use.

Of course, once I started bringing at least one Spectral Dragon with me, I started meeting them in groups of four. rolleyes.gif This wound up being much more efficient, and I ended up with my final group!



When I wound up wanting to get into a fear chest a group of (four!) Spectral Dragons left behind, I bound the first three Spectral Dragons to me for life. They were far enough above the average HP of 265 that I wanted to hang on to them. After that, I didn't want to risk my life-bound companions in a repeat of my Shadow Dragon accident, so I wound up buying the fourth one from the store. (There was a fourth one in the party before the store one, but its HP was 221, so I kicked it out before orbing the first three.) Mission accomplished!

I also wound up grabbing several quite nice items from deeper than I would otherwise dive right now. The biggest two were boots of agility and a scarab of defense, which helpfully free up a couple of buffer slots. They probably detracted from my fundraising goal though, since I realigned them so I could go ahead and wear them. whistling.gif Hopefully the other stuff I grabbed makes up for that some. (Incidentally, I'm at 1,235,680,335 gold now.)

Now that I have them, let's get some use out of them! First though, how should I order them? The helplesson says something about enemy monsters preferring to target companions in the early slots, so I've been debating how I want to order them. I think the most obvious approach would be to order them by highest to lowest HP, so that if enemy monsters gang up on one, it would be the healthiest one that's least likely to take too much damage and die. However, the 265 HP one is by far the most expendable of the group. Since some single target attacks will kill the dragons regardless of HP (stoning, draining touch at a high spell level), I'd rather have the weakest dragon targeted! I could also go for some hybrid of those two approaches. I could also reorganize them based on what I'm doing in the dungeon, like the strongest to weakest order for when I'm clearing out lakes, then the weakest to strongest approach if I'm sneaking through mythical lairs. (I doubt I'll do that last one, since there's too much micromanagement for my tastes.)

There's one big benefit to running around with these companions. The dragons give me a big out if I'm paralyzed. There are only a few paralyzing monsters before 15 that really spell trouble for the Spectral Dragons. Violet Fungi are probably the nastiest possibility, with four massive groups that can all cast spells, plus acid attacks. Fortunately, they're rare, and I won't be entering slime rooms if I can help it. Pariahs are also nasty, with tons of HP and mind spells that can wipe out the dragons. I really don't want to be paralyzed by either one of those. I'd likely lose my companions, and if I didn't die, I'd either lose a bunch of items to the slimes or come away middle-aged! I think the dragons can handle pretty much every other paralyzing monster, but I hope I never need to test that claim.

Posted by: Nudibranch Jun 12 2015, 07:53 PM

You could try farming the Twisted Elf for more Rings of Teleportation and sell them to the store, which would bring the cost down when you "recharge" the last one. Same goes for Rings of Enchantment.

Then again, the time it would take to do this probably makes it not worth it, unless you left the game running in the background while doing something else and stepped into his lair every half hour or so. dntknw.gif

Posted by: DarkerMuffin Jun 13 2015, 04:25 AM

I've done a little bit of that, although I was more motivated by finding that elusive Ring of Death. I haven't been great about spacing out when I play though, so I've seen less of the Twisted Elf than usual. There are also the Black Pelagons with their double ring slots, and I think Gumons drop level 6 rings, but I'm not sure what other decent sources there are. (Hm, maybe I should put the monster drops into a sortable table.) I've gotten a few decent rings from Kyu Nardanas, but that's thanks to sheer numbers.

Looking at it now, what I should've done was level up in Seeker. I was parked at 76 for a long time, not wanting to level up past 77 and receive the guild crest, since that's a permanent item slot down the drain. There is an unconventional solution though!



I filled up my inventory with bronze daggers before leveling up! I should've either done this earlier or taken the item slot hit, so I could've saved 60,000,000ish recharging the ring. C'est la vie.

I did wind up with three Rings of Entrapment though, so I haven't had to recharge one of those!

Posted by: Nudibranch Jun 13 2015, 07:38 AM

Heh. Game exploits can be so funny - so arbitrary.

"Oh, you have no pockets free? In that case, we won't give this gift to you."

*discards daggers* "Good thing they didn't stick this gift that can never be thrown away in my pocket because I wanted to use it for something else."

Posted by: DarkerMuffin Jun 16 2015, 01:54 PM

rofl.gif

I'd rather use the small pocket excuse than the old, "I lost it in a tropical mud bath inside a mine." I did switch to pine staffs over bronze daggers though, because they're cheaper and provide a far more amusing mental image. They look much more becoming on Hanako! All these pocket hijinks were enough to thoroughly ruin the guild log.



Unfortunately, the Questmaster came by to ruin my fun. He assigned Hanako to find a War Hammer, which is usually a pricy yet easy quest. In this case, there's something more sinister at work. If Hanako comes back to the guild with a War Hammer and levels up, the Seekers will take away the War Hammer, then try to give Hanako the Crest. There's no avoiding it without forfeiting the quest. I really don't want to give up six levels worth of experience, so I guess the fun is over.

But before leveling Hanako up again, I started thinking about the nature of this game. Hanako has refused to use the bank, against all sense of reason. She's signed a do not resuscitate order, against all sense of self-preservation. She's teleported down deep into the dungeon, with no chance of revival, so she can try to charm and bind companions she's not supposed to have yet. She's filled her pockets with useless junk, just to avoid being recognized with an award she doesn't want. Everything Hanako has done is contrary to what she should have been doing. She's made everything more challenging for herself, with no discernible benefit! So, why would she stop now? The right choice is obvious.



I've got to stick it to the man!

Of course, the Questmaster promptly took his revenge by assigning Hanako three Purple Ooze quests in the next ten levels. It was obviously part of a nefarious plot to destroy all those items clogging Hanako's pockets. His plan failed when the Spectral Dragons put an end to those quests, pine staffs intact!

So now that I understand what motivates Hanako, I need to help her continue the fight against the establishment! Mordor doesn't really have much establishment to fight though, so what should she do next? She's already boycotting the bank, and the Questmaster is untouchable. There's no black market to patronize, so she's stuck using the store and confinement. She's already thumbing her nose at the Seekers, but there's not much else she can do to the guilds. The monsters in the dungeon aren't exactly the establishment, plus she's already slaughtering them indiscriminately.

Well, there is one thing. There's one specific monster in the dungeon that needs to go. A certain monster that's part of the bureaucratic system that supports Mordor. An old adage comes to mind.

QUOTE
Neither chutes nor quicksand nor rotators nor gloom of fog stays these courriers from the swift completion of their appointed rounds.


Impressive, but it doesn't mention Hanakos! Let's get the mailman!



I stole Asmodeus's tax return!

(Also, Hanako currently has 2.3 billion gold.)

Posted by: Nudibranch Jun 16 2015, 04:46 PM

Impressive. Also, you are insane.

Posted by: korexus Jun 16 2015, 08:30 PM

QUOTE (DarkerMuffin @ Jun 16 2015, 02:54 PM) *
So now that I understand what motivates Hanako, I need to help her continue the fight against the establishment! Mordor doesn't really have much establishment to fight though, so what should she do next? She's already boycotting the bank, and the Questmaster is untouchable. There's no black market to patronize, so she's stuck using the store and confinement. She's already thumbing her nose at the Seekers, but there's not much else she can do to the guilds. The monsters in the dungeon aren't exactly the establishment, plus she's already slaughtering them indiscriminately.
...
(Also, Hanako currently has 2.3 billion gold.)


You should buy and release every monster from confinement.

The establishment has been profiting from the blood of monsters for too long. They must all be freed!

If you take them to the dungeon, set your combat action to be defend and then turn on them you should be able to set them free. (Disclaimer: I have never tried this, attacking companions may force you into fight mode, but I don't think it does because I think I remember being able to cast spells when turning on a companion.)

Of course you should probably take them really deep into the dungeon before releasing them, so "the man" can't capture them again.

Can you turn on companions when you're already in combat? You could set up some weird groups that way. If so, what happens if there are already four types of monster in the area. Could be a good way to turn up bugs in the system flaws in the capitalist nature of society.


Of course, it would have been easier if you'd taken on this quest before binding your dragons, but you just have to ask yourself how dedicated you are to bringing down the system...

Posted by: DarkerMuffin Jun 17 2015, 03:28 AM

Good idea! I don't think I'll get to it right away because of the dragon problem, but also because of the scope of the project. I'd want to clear out an entire floor, then repurpose that floor into a dungeon utopia! Gibbering Yethwas would live side-by-side with Slave Mashers. Kobolds would live in harmony with Ice Dragons. Of course, they would need to be far away enough from the corrupt influence of the town. I need to level up so I can clear out a floor deep enough to be suitable. I'll probably have to do it over several days, at the same time each day, so the dungeon won't respawn and wipe out my utopia project work.

After emptying it, I could repurpose the confinement as a prison for the the establishment. It's a shame that all of the royal monsters like the Giant King and Dragon Queen are charm resistant; they would make great prisoners! Right now, it would merely house those Courriers again.

QUOTE (korexus @ Jun 16 2015, 02:30 PM) *
If you take them to the dungeon, set your combat action to be defend and then turn on them you should be able to set them free. (Disclaimer: I have never tried this, attacking companions may force you into fight mode, but I don't think it does because I think I remember being able to cast spells when turning on a companion.)

Can you turn on companions when you're already in combat? You could set up some weird groups that way. If so, what happens if there are already four types of monster in the area. Could be a good way to turn up bugs in the system flaws in the capitalist nature of society.


I think that's how it works, but I haven't double-checked. Usually I just quickly cast a buffered spell instead. Worst-case scenario, I could always mash the D key while releasing them. I've always found dealing with the loyal companions going after the rebel companions you kicked out to be the most difficult part. If only you could issue some standing orders to defend to your current companions...

I've tried to make a few weird groups, but the game does have some restrictions. This was a few years ago, so hopefully my memory's accurate for this. When I tried to kick companions out while facing four groups of enemies, they just refused to go. They also wouldn't go if the enemy monsters were peaced, only joining hostile groups. They also would flat out refuse to join groups that had a monster of the opposite alignment. Since David Allen had clearly put some thought into how companions should behave when kicked out, I lost some interest in the bug hunting element of it. I also didn't have a diverse enough confinement for creating really interesting groups, plus I was frustrated because kicked out companions couldn't join already existing groups, so I stopped messing around with it entirely. It would be a lot more interesting if a kicked out Firagon would join the already existing group of Firagons! (Maybe it's done this way because the game only tracks the missing HP for one monster in a group at a time?)

Posted by: korexus Jun 17 2015, 09:55 PM

I had a brief experiment, you can defend while turning on a companion, but as you say your other companions will still fight. Also, when adding to a group the group may attack your companion, so releasing the lower HP monsters may be tricky.

I had the same 1 monster per group, 4 groups max results. I didn't try an evil with a good but it's interesting that it's not allowed. You could always indoctrinate realign the monsters before taking them down I guess.

Nice idea about abusing the respawn process to populate an entire level. It's a shame that you can't release companions without fighting them (or somehow peace an angry monster, which I've always thought would make a nice low level charm spell) you could have had a surreal haven to wander around in. As it is, your good work will never be recognised by those who benefit most.

Level 5 might be a good location. The teleporters up right next to the stairs down mean that you don't need to go into any other room unless you want to. (Unless I've misunderstood how the respawn mechanism works...)

korexus.

Posted by: DarkerMuffin Jun 18 2015, 12:48 PM

QUOTE (korexus @ Jun 17 2015, 03:55 PM) *
I didn't try an evil with a good but it's interesting that it's not allowed. You could always indoctrinate realign the monsters before taking them down I guess.


I wasn't sure I was remembering this correctly, so I went ahead and tried some quick tests with the companion alignments. When I realigned two Kobolds to from neutral to good and evil and released them, they had no problem fighting together! At this point, I figured I was misremembering the old experiments, but just to make sure I didn't align both Kobolds to good or something, I wanted to double-check. This time, I grabbed a Gibbering Yethwa and a Giant Leech. They already had the right alignments, so there was little risk of me screwing up. When I went to the dungeon and kicked the two out, the Yethwa refused to join the Leech!

Sidenote: Here's the message you get when the companion refuses to be kicked out.



After that, I tried the alignment test with the Kobolds again, and they had no trouble joining each other, no matter what their alignment. Interesting behavior...

I played around with it a bit more, and I think monsters that are naturally neutral won't perform the alignment check for the enemy monsters. My realigned neutral to good Kyu Hetha was perfectly willing to join the naturally evil Wererat, but when I tried to kick the Wererat out against the good Kyu Hetha, it refused to go! This is a three in the morning guess, and I haven't really tested it thoroughly. I'm betting there's weird behavior when kicking out evil monsters against good->neutral realignments too. I ran out of naturally good companions on my testing character, so I'll put that off until I'm more awake. This might have important implications for the utopia project.

5 does have a great layout for the monsters. It's easy to let them live in peace, without accidentally respawn-killing them, and there's plenty of real estate! Look at all those 2x2 rooms! They fit perfectly for kicking the monsters out. Four tiles for four kicked out monsters! Unfortunately, there's one big dealbreaker. Courriers wander around all over the level, and I can't have them delivering propaganda to the free monsters! I'm not sure when they stop showing up as companions to deeper monsters either. The establishment has a long reach. I've been considering 15, as kind of an ultimate goal to this game, but that may be too ambitious. It's a long march to bring those monsters down to the bottom. (To make it easier, I could let them die on the way down, then revive them at the destination, but then I'd be as bad as the morgue!) There's also the high risk of death while clearing out the current residents. Still, at the bottom floor, I could drop them off, then easily avoid going down there at all, except during the safe hours.

Posted by: korexus Jun 18 2015, 06:24 PM

I'd guess that companions revert to their original alignment when being kicked. - It would save the game having to remember the custom data, although at that point there's no real reason they couldn't join an existing group...

The refuse to join behaviour is weird conceptually. "I'm going to kill you now", "but I don't want to join those guys", "Ok then, stay on loyal companion". Makes sense from a game engine limitation point of view of course...

Posted by: DarkerMuffin Jun 19 2015, 10:50 AM

That would make sense. The only oddity is that if you kick a realigned creature out and recharm it, it keeps the realignment. I haven't tried testing anything else though; I didn't play much today.

I did play with Hanako for a bit though, and ran into a spot of bad luck. I ran into Mostrums on 7. They got that 5% chance of initiative and instantly stoned two my Spectral Dragons. At least they Mostrums didn't get Hanako! I wiped them out, went to town to restore SP, and teleported down to the dragon room on 14. Shadow Dragons. They got initiative and instantly wiped out my other two Spectral Dragons. crybaby.gif At least that wasn't as unlucky! They have 30 agility, compared to Hanako's 35.

Anyways, I'll try to find some new ones tomorrow. I'd like to go for at least three with above average HP again.

When I was originally going for the Spectral Dragons, I thought that I'd see a group of four Spectral Dragons frequently, making charming them a cinch. I was mistaken though; I was mentally switching the frequency of seeing the full number of groups with the frequency of seeing the full number of members in a group. For instance, I'll typically see Tiger Shark groups come in fours, but it's unusual to see a single group contain the full three of them. I don't know why I got those frequencies swapped! My head's on straight now though.

Posted by: DarkerMuffin Jun 24 2015, 12:27 PM

It took quite a bit longer to put together a full company of dragons than I'd hoped, but here they are!



Hey! Those aren't Spectral Dragons! I decided to go for Sun Dragons after getting frustrated with charming more Spectral Dragons.

Shadow Dragons are pretty rare, but that combination of spellcasting and breathing instantly wipes out my companions. I had a couple of Spectral Dragons with well above average HP when those nightmares struck again. It wouldn't have happened if I had been less picky about my companions. I kept going back down every hour, charming whatever dragon showed up, hoping for plump Spectral Dragons. I was going for a set of four, all with 300 HP.

Anyways, after the Spectral Dragon wipe out, I wanted to go for the Sun Dragons instead. They're easily the more valuable prize, I was sick of the Shadow Dragons, and Hanako had far better defenses and HP than before, meaning an unlucky Golden Eagle encounter wasn't instant death, especially with 37 dexterity. I charmed a couple of Spectral Dragons for covering fire, then teleported to 2,14,14, two rooms outside of the Sun Dragon lair.

Two rooms outside of the Sun Dragon lair was a relatively benign spot for 14, free of those nasty animal and humanoid spawns that all the nearby tiles had. Its can spawn lycanthropes, thieves, undead, and warriors. The lycanthropes are mostly forgettable, although the Displacer should be felled quickly. Thieves are never life-threatening. Warriors can be dangerous with their high HP totals, and I don't want to meet the Master Ninja, but a strong spell should handle most of them, with the Spectral Dragons on mop-up duty. The undead have the scariest possible spawn, the Minion of Death. I don't want to meet one of these, with all the nasty things it can do, not to mention its companions. Worse would be if it came as a companion to the Angel of Death. Still, I think it's survivable with companions, even if I get paralyzed. Most of the time, it should be easy to clear the room, giving me a safe area to retreat to if either of the next two rooms have something nasty lurking in them.

This worked out well. I didn't see anything nasty in any of the rooms, and wound up with the Sun Dragons pictured above. The difference between running with Sun Dragons and Spectral Dragons feels like the difference between running with Spectral Dragons and running alone. It's nice to have some of these again! Since Hanako is named after a Japanese fish, I stuck with the Japanese theme and named them after Japanese battles and rebellions. (I should've done naval battles!)


I also finished one of my last medium-term Mordor goals.



I've always wanted one of these! It only took Hanako 113 Twisted Elves and 193 Black Pelagons! Ulysses had 244 Twisted Elf sightings, then who knows how many times I've seen them on previous installs. Shortly afterwards, while mapping out level 10, I got to try it out against some studded Silent Eagles. It was marvelous.

Speaking of rare drops, I also found one of these!



It came at a perfect time, since Hanako's 27! But who cares about that? Now she's 147,487,605 richer! (I think this is the first time I've bothered to identify Dragon's Blood.) I didn't write down what dropped it, thinking that I could look in the library to see, but it recorded it as an unknown monster. I think it was a Spectral Dragon, but I can't say for sure.


Current levels:

Thief: 236, currently quested for a Sphere of Doom.
Sorceror: 157, no quests.
Seeker: 129, no quests, no crest.
Healer: 127, quested for an Outcast Goblin.
Wizard: 41.
Nomad: 30.

I overleveled Thief a lot while hunting down new companions, but it's still faster per level than the spellcasting guilds. (95,000 exp per level versus the 125,000 for Sorceror and 110,000 for the Healer.) I'll probably go Healer 159 next, so I can finally ditch my last 'Might' items, plus bring my healing down to minimum cost. After that, I'll probably level up Seeker some, as a break from the high experience requirements from the Healer. After that, I'd like to level up Wizard, before pushing down deeper to where the Sun Dragons lose their luster. I'd like to slip Sorceror somewhere in there too, so that Acidic Spray more consistently kills Kyu t'Sallis.

Gold: 3,472,127,077.

Edit: And suddenly, the massive companion time sink seriously pays off! A Ghoul got initiative and instantly paralyzed me on 12, threatening to prematurely kill off Hanako! Premonitions of death suddenly filled my head. No, not again! But then the Sun Dragons swooped in and killed the Ghoul and company in one round, letting Hanako live for another day.

Posted by: DarkerMuffin Jul 8 2015, 10:49 PM

Gold: 6,003,851,876.

Current Levels:

Sorceror: 274
Thief: 238
Seeker: 225
Healer: 179
Wizard: 160

I'm finally getting near the end game! Time to prepare for the nastiest encounters on 15. Most of the regular encounters are pretty manageable. The biggest non-stud ones are Gorgons, with a nasty 35 dexterity. They're a nasty wake-up call after the long reprieve from stoner mythicals. (11-14 are some of the safest levels from stoning.) It doesn't help that they come in such large groups. I probably fear running into them the most of any monster from 15. Great Whites are also a pretty nasty encounter. A Cap of Death will generally kill some of them, but it's not strong enough to consistently wipe them out. There are also plenty of other monsters that can threaten my companion-heavy approach, like the toughest spellcasters.

There are also the big level 16 monsters to worry about. Asmodeus and the Demon Prince have 35 dexterity apiece. They're not at all worth the risk. But, killing Asmodeus without dying is one of my ultimate goals! Onwards to glory!

Based on GaiaCaT's initiative formulas, 45 dexterity is the magic speed for Hanako! Right now, she can hit 37 as a thief with her current equipment. Here's what I can find to improve that.



Altogether, each of those items, minus any Blessings, would be enough to bring her up to 43 dexterity. Adding a Thief's Cap to the mix brings her up to 44, but she's going to need the Cap of Death to dispatch Asmodeus. (Unless I take her to Healer 359+!) To hit the magic 45 speed, she's going to need grab a couple of Blessings, a tall order. I'm aiming for 42 for Asmeodus. Hopefully, 85% initiative odds are enough!

I expect Asmodeus to take 3 or 4 rounds of combat to fell. I think each round is survivable, as long as he doesn't get a parting shot on Hanako when she leaves the room to heal up. I'll have Hanako make judicious use of the Ring of Entrapment when her companions fall as well, just to give Asmodeus something else to target instead. (I hope this doesn't backfire. It would be completely bogus if the companion got the killing blow on Asmo!) The wasted spellcasting rounds on Asmodeus's will make the companion bit a little more difficult, but at least it gives Hanako a 'free' round of blasting.

The Demon Prince is an entirely different can of worms. His combat blows are obscene. I'll bring along a bunch of companions and pray he doesn't hit Hanako. Thankfully, he only has 1,000 HP instead of Asmodeus's 2,000. If Hanako lives through the first round, I hope she can wipe him out in the second round. I don't want to risk a second one of his strikes.

Of course, before I worry about the biggest bosses at the end, I need to worry about the mundane dangerous monsters! I met my first group of Golden Eagles.



They met my first Cap of Death! whip.gif

I also had a heart-stopping experience with Gargantuans, when I accidentally hit the Electric Field buffer instead of Word of Death. It only wiped out one group of the beasts, leaving two groups basically untouched! Hanako's Sun Dragon companions did manage to kill two, but they didn't breathe any fire! Their round came and Hanako fortunately only took a measly 200 damage. She didn't even lose any companions! I was expecting far worse.

It won't be long until she releases the confinement upon 15!

Posted by: korexus Jul 9 2015, 08:55 PM

QUOTE (DarkerMuffin @ Jul 8 2015, 11:49 PM) *
  • Girdle of Giant Strength: ... (Why don't any Giants drop it?)


I'm guessing that giants get giant strength by virtue of being giants, and so don't need to wear a belt. happy.gif

Posted by: DarkerMuffin Jul 11 2015, 07:04 PM

That makes sense, although it does make one wonder just what the belt's made of.

Posted by: Crashland Jan 1 2016, 12:02 AM

dance.gif

I am loving these latest updates! Down with the establishment! Forward for a new age of peaceful coexistence and self-imposed limitations for entertainment and bragging rights!

Tell me, is Hanako still alive? It would be so very sad if she died in an unfortunate "accident". Damned questbastard.


Furthermore, I am positively thrilled that a thread I started over five years ago is still relatively active. That was enough time for me to leave my teenage years behind! I think that really says something. I'm not sure what it says, but it's definitely something.

Posted by: DarkerMuffin Jan 3 2016, 05:17 AM

She is! A brief update!

Gold: 7,077,598,125.

Current Levels:

Thief: 359
Sorceror: 313 (Mincost Electric Field!)
Seeker: 225
Healer: 179
Wizard: 160

Of the wanted items I listed in my last update, she's picked up the Girdle of Giant Strength and the Grey Elven Robe. The Girdle needed realignment, but it's so ridiculous, it was worth the ~100,000,000 it cost. Of course, shortly afterwards, a neutral one dropped. rolleyes.gif She also equipped a shadow's blade since I only found the one Vorpal Blade. With all that equipment, she's at 41 speed, high enough for "safe" forays into 15 as a thief, as long as I take care to avoid studs and mythical spawns. There were also a few rooms that had high odds of spawning spellcasters which she generally avoided. The spellcasters aren't dangerous to her, but her Sun Dragon companions were much more vulnerable.

Before I went on hiatus, I had her explore 90% of 15, leaving only the dangerous rooms grey. I knew I wouldn't remember all of the dangerous rooms if I spent some time away from Mordor. By leaving them grey, these rooms should each have a nice 'Beware of the Dog' sign to remind me to stay away when I come back!

I think I took some notes on what kind of evil quest requests I got, as well as other interesting tales, but I don't know where I saved it.

This thread has remained active for so long, I think it qualifies as a classic!

Posted by: Crashland Jan 5 2016, 12:56 AM

QUOTE (DarkerMuffin @ Jan 2 2016, 09:17 PM) *
This thread has remained active for so long, I think it qualifies as a classic!


Yeah, I think so! I wonder how past me would have reacted if I went back give years and told him that?

Posted by: Crashland Jan 5 2016, 11:23 AM

(ignore this, please; it was a misclick)

Posted by: Grog Jan 22 2016, 10:49 PM

How about a screenshot of Hanako's Char window? I'd love to see her Kills, Exp, Play Time, etc.



I've gotten one solo adventurer down to 15, where (you can see) she finally died.


Posted by: DarkerMuffin Jan 31 2016, 09:16 AM



While looking at her char page, I just realized I missed Hanako's birthday by a week! I should've killed something to celebrate! Oh well.

Comparing the two, the kill counts are pretty similar, even though there's a difference of about 40,000,000 EXP. I did a quick test, and it turns out companion kills don't count. How disappointing! Besides that, it looks like I've been pretty lucky with the item quests.

Posted by: Grog Feb 1 2016, 04:54 PM

^Yea... big difference in play time, and Gold!

I always wonder why my solo's never get mega-rich. They burn through alot of rings, especially ring of Frost

Thanks for the view. Cool to make comparisons

Posted by: A Dungeon Opus May 15 2016, 04:16 AM

I'm starting up this challenge. And I'm going one further.
Not only will I use a fresh adventurer-
but I'll run her on a clean installation.
I don't have any mods or cheats anyway,
what I mean is that no other character will have entered dejenol.
No Item or Monster sold to the shops.
Here I go =]

Posted by: Grog Jun 16 2016, 07:27 PM

^Yep, that's the best way to play it.

So, it's been a month... how's she doing?

Posted by: MaxUlmeera Feb 26 2017, 04:10 AM

I've looked up this entire thread and so many pro players :o

Posted by: cartmann Sep 26 2017, 05:48 AM

Oh yeah wow, I see stuff like several lvl50+ guilds and think oh jesus, I only just got my first 4 chars to lvl 30 nomad, I guess i just never really even played the game o.O

Always will have a special place in my heart though!

Posted by: fischsemmel Sep 10 2019, 12:41 AM

I'm totally going to hit up this challenge after I peter out with my newest regular party. I've been trying to think up how I'd build a character for this for a week or so, but I'm still just stuck on how I'd set up initial stats and first guild after Nomad, and if I can convince myself to not be an Osirri! I'd feel so cheesy, but it seems like a crime to try to hoard money without being the best thief you can be blink.gif

Maybe I'll relax my self-imposed "no discolation or teleportation" rule to increase my chances of TPK so I can move on to this sooner cool.gif

Edit - ohh, I could just do this separately. Clear special spawns with party, level up Money Challenge guy, repeat!

Posted by: fischsemmel Sep 10 2019, 02:55 AM

Well that was short lived.

I made an osirri, straight into healer (without passing nomad), planning to go to 10 and wait for max con. It wad going well. I had found a war hammer off the first twisted dwarves I went after at level 3. Had most of the first floor explored, 9 nomad 8 healer, 6 partially IDed tomes and 1 IDed but wrong alignment... then I underestimated the stud room with water dwellers over on the east side of the map and got killed on my way out the door!

I don't even know how much gold I had cause I only sold anything when I was about to spend it all on ID. I don't think I can do my current party and this challenge well together. I get too much kf a groove with whatever game I'm in then it messes me up when I switch to the other one!

Powered by Invision Power Board (http://www.invisionboard.com)
© Invision Power Services (http://www.invisionpower.com)