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> Solo Evil Morloch
MythrilZenith
post Sep 7 2019, 08:47 PM
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QUOTE (Roland @ Sep 6 2019, 01:57 PM) *
I created a monster checklist in Excel, sorted by monster type and dungeon floor. I added two useful bits of info - encounter chance if 5 or less, and whether charm resistant. I excluded level-16 monsters, which are all charm resistant. I would be happy to share it with you.

P.S. I just tried to upload the file to the downloads section of this site, but .xls is not a permitted file type. If you would like a copy of the file, PM me with your e-mail address.


Sounds cool. Yeah I just sent you a pm so feel free to share that over if you want. That would make life a heck of a lot easier happydance.gif


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Just an average nomad trying to figure out how Mordor really works.

I've also taken the liberty of recording some videos of Mordor: Depths of Dejenol!

Classics are classic, but never mistake nostalgia for superiority. When older is better, it's because it truly is, not just because our perception of it makes it so.
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Roland
post Sep 14 2019, 05:59 AM
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Did you get my monster checklist? I sent it on Sunday.

I understand Fischsemmel's frustration with his Swashbuckler quest. Even with my concerted efforts to fill the confinement, I only have 1 Swashbuckler. The only other charmable monsters of levels 1-3 that I have fewer than 9 of are Tengu (3) and Daemon (4).

I return from every expedition with a few companions to add to confinement. If I find a monster I want early in the expedition, I make a note of where I found it and leave it, hoping it will still be there on the return trip. Unless it is rare, in which case I grab it and head back to town immediately (as I did last night with a pair of Daemons).

Of monsters that are both charmable and questable, I am missing only 24, mostly from levels 8-10. I am starting to get level 10 quests, so I need to keep plugging away - I'm not quest-proof yet.

Once I have confinement filled, maybe I'll start a Ninja!
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MythrilZenith
post Sep 15 2019, 07:43 PM
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QUOTE (Roland @ Sep 13 2019, 11:59 PM) *
Did you get my monster checklist? I sent it on Sunday.


Oh, yeah I got that when you sent it. I just never replied because I didn't really have much to say. It was all pretty self-explanatory.

Are Daemons really that rare? Now that I think about it I've kind of lost track of how common/rare certain monsters are at earlier floors, since I haven't been around them too long (and I'm being quested for stuff around 10 now more regularly than anything else).


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Just an average nomad trying to figure out how Mordor really works.

I've also taken the liberty of recording some videos of Mordor: Depths of Dejenol!

Classics are classic, but never mistake nostalgia for superiority. When older is better, it's because it truly is, not just because our perception of it makes it so.
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Roland
post Sep 15 2019, 09:45 PM
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Yes, Daemons are rare. On level 3, the first level where they can appear, only 1 demon encounter in 30 will produce a Daemon. More generally, the demons whose name ends in -meon are much more common than the others at levels 8 and below. I am now seeing Daemons more often in second slot of higher-level demons than in the first slot.

Column H of the comprehensive monster list gives the encounter chance. It is the one piece of info on that table that is not available on the Wiki. I picked it up from the Hendersons site.
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fischsemmel
post Sep 16 2019, 11:34 AM
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QUOTE (Roland @ Sep 14 2019, 01:59 AM) *
Did you get my monster checklist? I sent it on Sunday.

I understand Fischsemmel's frustration with his Swashbuckler quest. Even with my concerted efforts to fill the confinement, I only have 1 Swashbuckler. The only other charmable monsters of levels 1-3 that I have fewer than 9 of are Tengu (3) and Daemon (4).

I return from every expedition with a few companions to add to confinement. If I find a monster I want early in the expedition, I make a note of where I found it and leave it, hoping it will still be there on the return trip. Unless it is rare, in which case I grab it and head back to town immediately (as I did last night with a pair of Daemons).

Of monsters that are both charmable and questable, I am missing only 24, mostly from levels 8-10. I am starting to get level 10 quests, so I need to keep plugging away - I'm not quest-proof yet.

Once I have confinement filled, maybe I'll start a Ninja!


I checked my newest party's library for kicks.

Nearly 60 hours played, almost all on 1-7. I've seen 67 daemons! Only 10 air elementals, 11 lunch demons, 6 morguls, 8 swashbucklers, 15 tengu (i spent a lot of time on 1, like 15-20 hours).

(and 1 gibbering yethwa, 1 jubilex, 1 morey bilk, though I don't make a point to visit non-lake areas on 7 or wander around on 8-9)

Everything else on 1-7 I've seen at least 20-25 times minimum, Im pretty sure.

This post has been edited by fischsemmel: Sep 16 2019, 11:36 AM
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Roland
post Sep 22 2019, 06:00 AM
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When Aelric reached Nomad 238, I immediately dug up my Pendragon from storage and tried to equip it - and learned that Aelric's stats are too low! To don a Pendragon, you need a minimum of 22 in Int, Wis, and Cha. Since it counts only natural stats, Aelric, with his 19 charisma, will never be able to wear a Pendragon. I'm so bummed!

I checked other high-level items. It looks like the Lamurian Crown is also out of reach for him. He barely has the constitution minimum for some weapons, so if he uses them he'll have to carry a backup weapon in case he get drained for con.

I've started leveling him in Warrior again. I dropped the Vamp Fang and picked up two swords - Vorpal Blade and Avenger. I use the VB to speed up the descent from 1 to 7, and then switch to the Avenger when I go deeper. I switch back to the VB when disarming nasty traps. I just have to remember to cast Electrical Resistance since I'm not carrying the Shield of Defense anymore.
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korexus
post Sep 24 2019, 03:58 PM
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QUOTE (Roland @ Sep 22 2019, 07:00 AM) *
I checked other high-level items. It looks like the Lamurian Crown is also out of reach for him. He barely has the constitution minimum for some weapons, so if he uses them he'll have to carry a backup weapon in case he get drained for con.


It's been a long time since it happened, but my memory is that draining doesn't unequip items. I'm fairly sure I remember unequipping something then not being able to re-equip it.

I could be wrong though, so don't rely on that!


korexus.
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Roland
post Sep 24 2019, 08:43 PM
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QUOTE (korexus @ Sep 24 2019, 11:58 AM) *
It's been a long time since it happened, but my memory is that draining doesn't unequip items. I'm fairly sure I remember unequipping something then not being able to re-equip it.

I could be wrong though, so don't rely on that!

I'm pretty sure you are wrong. The Lamurian Crown requires minimum Int and Wis of 23. My Dwarf Frar has 23 Int. His Lamurian Crown has unequipped itself after he was drained for Int. The only characters who can wear a Lamurian Crown without worrying about that are Gnomes and Elves.
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fischsemmel
post Sep 25 2019, 12:31 AM
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Yeah. My solo human kept getting GKH unequipped whenever he lost one point of con.
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Roland
post Sep 25 2019, 09:56 PM
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Last night Aelric hit his current target level in Warrior. He is now at Scavenger 260, Warrior 250, and Nomad 240. Now it's time to resume the much slower leveling in his spellcasting guilds, starting with Mage.

I've been running mostly levels 6-8, occasionally descending to 9 if not yet close to pinning. My few excursions to 10 gained quick experience, but the return trip, fighting through every room and pinning long before reaching town, was too slow. Also, I ran out of item slots nearly every expedition. I'm thinking about breaking out my Teleport items to facilitate quick returns to town while leveling in Mage and Sorcerer. That would let me run deeper without wasting so much time on the return trip. With 2.3 billion gold in the bank, I'm not worried about the recharge cost.

I'm continuing to fill up the confinement. Last night I finally got a Morgul! I was sleepy, and I took a swing at it, but fortunately it had enough hits to survive a mediocre swing from a Vorpal Blade, and I was able to charm it the second round. I now have at least one of every charmable monster of levels 1-7! I still have only one Swashbuckler - I haven't seen one of those in ages.

Aelric is now wielding a Vamp Fang again. As a Mage, his strength is lower (since he can't use gauntlets), so I'm a little worried about his combat effectiveness on 10. We'll see how much difference all those new Warrior levels make.
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Roland
post Oct 15 2019, 07:57 PM
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Aelric attained his goal in Mage - level 240 - and is now working on Sorcerer. He has 2.8 billion gold in the bank, with Blue Pelagons probably accounting for most of that total.

My project to fill the confinement is coming along nicely. I now have at least one of every charmable monster of levels 1-10! However, the questmaster decided to remind who was boss - he sent me after an uncharmable Violet Fungus. Fortunately, I found one before I pinned. (When my Gnome Paladin was quested for a Violet Fungus last year, I forfeited the quest after six unsuccessful expeditions.)
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fischsemmel
post Oct 15 2019, 08:05 PM
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240, nice! Those extra mage levels sure make SE easy to use. I always loved when I could charm something even if it was magic resistant without having to beat it up first, laugh.gif
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